Multimedia Authoring

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Multimedia Authoring da Mind Map: Multimedia Authoring

1. Types of Authoring Tools

1.1. a. Card-based

1.1.1. •Hypercard • ToolBook • HyperNext Studio

1.2. b. Time-based

1.2.1. • Director • Flash / Animate

1.3. c. Icon-based

1.3.1. • Macromedia Authorware • IconAuthor

2. Animation

2.1. Definition -

2.1.1. Such animation is made from a series of stills and relies on something called persistence of vision

2.2. Animation Categories

2.2.1. a.Traditional Animation

2.2.2. b. Computer Graphics Animation

2.3. Animation Techniques

2.3.1. a. Stop Motion

2.3.2. b. Key frames

2.3.3. c. Rotoscoping

2.3.4. d. Cutout animation

2.3.5. e. Cel Animation

2.4. Computer graphic animation

2.4.1. 2D animation

2.4.1.1. a. Page flipping

2.4.1.2. b. Cell Animation

2.4.1.3. c. Object Animation or Path Animation

2.4.2. 3D animation

2.4.2.1. a. Modelling

2.4.2.2. b. Animating

2.4.2.3. c. Rendering

2.5. File Format

2.5.1. a. AutoDesk 3D Studio and Animator (.FLI & .FLC)

2.5.2. b. Macromedia Director (.DIR & .DXR)

2.5.3. c. Quick Time Movie (.MOV)

2.5.4. d. Audio Video Interleaved (.AVI)

2.5.5. e.Motion Pictures Expert Group (.MPEG)

2.5.6. f.Shockwave Flash (.SWF)

3. Definition -

3.1. Multimedia authoring involves collating, structuring and presenting information in the form of a digital multimedia, which can incorporate text, audio, and still and moving images.

4. Four main perspectives

4.1. a. Tool (any software package that could authors multimedia product)

4.2. b. Product (the result of combining all multimedia components)

4.3. c. Developer (designers, programmers, and multimedia authors)

4.4. d. End user (customer or viewer)