BIG IDEA: History Year 2 "Changing technology has affected the way people live, travel, play and ...

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BIG IDEA: History Year 2 "Changing technology has affected the way people live, travel, play and communicate." da Mind Map: BIG IDEA: History Year 2 "Changing technology has affected the way people live, travel, play and communicate."

1. Curriculum Links

1.1. HASS Curriculum

1.1.1. INQUIRY & SKILLS

1.1.1.1. Compare objects from the past with those from the present and consider how places have changed over time (ACHASSI039)

1.1.1.1.1. examining a historical site (for example, a home, a school) to explore how technology has changed life over time

1.1.1.2. Explore a point of view (ACHASSI038)

1.1.1.3. Collect data and information from observations and identify information and data from sources provided (ACHASSI035)

1.1.1.4. Pose questions about past and present objects, people, places and events (ACHASSI034)

1.1.1.5. Present narratives, information and findings in oral, graphic and written forms using simple terms to denote the passing of time (ACHASSI043)

1.1.2. KNOWLEDGE & UNDERSTANDING

1.1.2.1. How changing technology affected people’s lives (at home and in the ways they worked, travelled, communicated and played in the past) (ACHASSK046)

1.2. English Curriculum

1.2.1. Rehearse and deliver short presentations on familiar and new topics (ACELY1667)

1.2.2. Compare opinions about characters, events and settings in and between texts (ACELT1589)

1.2.2.1. People whose lives are like or unlike their own

1.3. Math Curriculum

1.3.1. Describe the features of three-dimensional objects (ACMMG043)

1.4. General Capabilities

1.4.1. Critical & creative thinking

1.4.2. Intercultural understanding

1.4.3. Information & communication technology

1.5. Cross-curriculum priorities

1.5.1. Sustainability - discuss how technology is constantly evolving to increase its own sustainability

2. Key Questions

2.1. How does your daily life compare to the lives of your grandparents when they were your age?

2.2. How have toys/transport/communication evolved to keep up with changing priorities?

2.2.1. simplify/break down

2.2.2. how have toys/transport/communication changed over time?

2.2.3. How does the way you travel overseas compare to the way your grandparents travel overseas?

2.3. How can technology be used to increase sustainability?

2.3.1. How has it increased sustainability

3. Concepts

3.1. Change

3.2. History

3.3. Technology

3.4. Sustainability

3.5. Perspectives

4. Bybee's 5E Model

4.1. Engage

4.1.1. "Our pioneers" toy excursion at Armadale History house museum

4.1.1.1. History House Museum | City of Armadale Libraries

4.1.1.2. What it was like in school 100 years ago

4.1.1.3. Popular games in the past

4.1.1.4. Students reflect, ask questions, compare

4.2. Explore

4.2.1. Introduce objects in the 'class museum'

4.2.1.1. Students investigate

4.2.2. Interview grandparents

4.2.2.1. how they travelled, played

4.2.2.2. Primary source of information

4.2.2.3. gathering data

4.3. Explain

4.3.1. Investigate and collaborate

4.3.1.1. Think pair share - purpose/history of the object

4.3.1.2. Choose one object to research

4.3.1.3. Pose questions - Ask 'how, what, why, when, where'

4.3.1.3.1. collect answers to questions posed from different sources

4.3.1.4. Using a Venn diagram to compare similarities/difference between objects from the present/past

4.4. Elaborate

4.4.1. Discuss how technology impacts sustainability

4.4.1.1. Positive/negative?

4.4.1.2. Daily life application

4.5. Evaluate

4.5.1. Students present their findings to the class

4.5.1.1. Reflect on investigative process

4.5.1.2. Answer key topic questions

5. Differentiation

5.1. Multimodal forms of presentation are available to students

5.1.1. Can record themselves rather than presenting

5.1.2. Write out their presentation

5.2. Individual/partner/group work

5.2.1. Peer-to-peer coaching

5.2.2. Write out their presentation

5.2.3. Work with a partner

6. Assessment

6.1. Present findings (of investigating/gathering data) to the class

6.1.1. Historical narrative

6.2. Oral presentation/recorded on iPads

6.3. Aims:

6.3.1. Pick 2 objects, one older than the other

6.3.2. Explain the features, materials and functions of the objects

6.3.3. Compare the 2 objects

6.3.3.1. Design, function, impact on daily life

6.3.4. How the object has changed over time

6.3.5. How the objects' use has changed over time

6.4. Collect peer feedback before presenting

6.4.1. Checklist

6.4.2. Stars/wish