Digital Technology and the 21st Century Learner

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Digital Technology and the 21st Century Learner da Mind Map: Digital Technology and the 21st Century Learner

1. Characteristics of 21st Century Learner

1.1. "Demand quick access to new knowledge" -Blair

1.2. "Highly relational" -Blair

1.3. Students want computers and network connections that are fast and reliable -Social Tech

1.4. No more teacher led PowerPoints -SocialTech

1.5. Technology that is "student centered" -SocialTech

1.6. more wireless access and greater flexibility -SocialTech

1.7. more collaboration -SocialTech

1.8. access to support as needed -SocialTech

1.9. more flexible filters and blocking -SocialTech

1.10. visual representation

2. What makes this shift possible?

2.1. 21st Century learners are a priority -Blair

2.2. teachers are empowered -Blair

2.3. vision and planning for students and teachers -Blair

2.4. How to start?

2.4.1. establish a team to create vision -Blair

2.4.2. needs assessment -Blair

2.4.3. pilot group -Blair

2.4.4. encourage PLNs -Blair

2.4.5. Communicate results -Blair

2.4.6. develop teaching matrix for NETSS -Blair

2.5. positive response from teachers -Wheeler

3. Implications for Technology Integration

3.1. "We must increasingly put technology into the hands of students." -Blair

3.2. "We...must trust them with more progressive technology use" -Blair

3.3. Technology must continually change. Students should have access to many different types of technology and use for many different reasons. -Blair

3.4. time is needed to teach students and time for students to create -Barack

3.5. incorporating social media -Barack

3.6. increased flexibility of filtering and blocking technology -Barack

3.7. One-to-one initiatives -Blair

3.7.1. Can cause financial concerns -Blair, Barack

3.7.1.1. prices are coming down and may web tools are free -Blair

3.7.2. other options- Mitra found 1:4 is effective -Blair

3.7.3. one-to-one is becoming very popular -Barack

3.7.4. tablet use is rising -Barack

3.8. BYOD- Barack

3.8.1. on the rise -Barack

3.9. What do students need to be able to know to be successful in 21st Century technology?

3.9.1. sift through information by using filtering tools -Wheeler

3.9.2. how to find the people that we need (not just the information) -Wheeler

3.9.3. how to communicate appropriately no matter the digital or face-to-face situation -Wheeler

3.9.4. how to maintain privacy -Wheeler

3.10. Digital tools for 21st century learning

3.11. <img src="//cdn.thinglink.me/api/image/330571647486525441/1024/10/scaletowidth#tl-330571647486525441;2076248504" width="594" class="alwaysThinglink" /><script async charset="utf-8" src="//cdn.thinglink.me/jse/embed.js"></script>

4. Implications for Instructional Strategies

4.1. "communication" -Blair

4.1.1. presentations -Blair

4.2. "critical thinking" -Blair

4.3. "collaboration" -Blair

4.4. "creativity" -Blair

4.4.1. Digital Storybooks -Blair

4.4.2. artwork -Blair

4.4.3. movies -Blair

4.5. "Shift in teacher/student roles" Blair

4.5.1. "discovery and creation" allows students to be more engaged in learning and teacher to spend less time creating "presentations" -Blair

4.5.2. Students take ownership in learning. -Blair

4.6. "Discovery and Exploration" -Blair

4.6.1. Students begin lessons by using virtual manipulatives. -Blair

4.6.2. Essential questions drive exploration -Blair

4.7. "Creation and Design" -Blair

4.7.1. Digital image movies- Blair

4.7.2. Student created PowerPoint -Blair

4.7.3. Digital storybooks -Blair

4.7.4. Web 2.0 -Blair

4.7.5. Wikis -Blair

4.7.6. Students are "active partners" -Blair

4.7.7. Build confidence -Blair

4.7.8. students create content, but also learn from the content they are creating -Wheeler

4.7.9. mashups -Wheeler

4.7.10. digital curating -Wheeler

4.8. Provides authentic audiences -Blair

4.8.1. class presentations -Blair

4.8.2. school news shows-Blair

4.8.3. school websites -Blair

4.8.4. film festivals -Blair

4.8.5. literary publications -Blair

4.8.6. blogs -Blair, Wheeler

4.8.7. Web 2.0 -Blair

4.8.8. Contests- Blair

4.8.9. Competitions -Blair

4.8.10. Skyping- Blair

4.8.11. authentic audiences provide for authentic feedback (not just the teacher) -Blair, Wheeler

4.8.12. screencasts -Blair

4.9. greater focus on intellectual property issues -Wheeler