
1. Action
1.1. Attack var attack:Boolean = true; var idle:Boolean = false;
1.1.1. Spin weapon
1.1.2. Whip blinks with different colours
1.1.3. Punching var punch:Boolean = true;
1.1.4. Shadow dash var shadowdash:Boolean = true;
1.1.4.1. Only character outline in red
1.1.5. Blue sparkle when in contact with enemy
1.1.6. Throw weapon var throw:Boolean = true;
1.1.6.1. Glowing rainbow
1.2. Squat down var crouch:Boolean = true; var idle:Boolean = false;
1.2.1. Attack
2. Heal var heal:Boolean = true;
2.1. Glows in green
2.2. Number shows up
3. Level up var level:Boolean = true;
3.1. Glows in rainbow
3.2. Everything stops for a moment
4. Voice
5. Move
5.1. Run var run:Boolean = true; var idle:Boolean = false;
5.1.1. Shadows
5.1.2. Dust
5.1.3. Break stop var stop:Boolean = true;
5.1.3.1. Dust
5.2. Jump var jump:Boolean = true; var fall:Boolean = false; var idle:Boolean = false
5.2.1. Attack var attack:Boolean = true; var idle:Boolean = false;
5.2.1.1. Fall
5.2.2. Fall var fall:Boolean = true; var jump:Boolean = false;
5.2.2.1. Backflip
5.2.2.1.1. Reach the ground and slides
5.2.3. Aerial attack var aerialattack:Boolean = true; var idle:Boolean = false;
5.2.4. Flying uppercut var flyinguppercut:Boolean = true; var idle:Boolean = false
5.2.4.1. Shadows