Unlock the full potential of your projects.
Try MeisterTask for free.
Non hai un account?
Iscriviti gratis
Naviga
Mappe in primo piano
Categorie
Business
Design
Istruzione
Intrattenimento
Vita
Marketing
Produttività
Sintesi
ICT
Altro
Lingue
English
Deutsch
Français
Español
Português
Nederlands
Dansk
Русский
日本語
Italiano
简体中文
한국어
Altro
Mostra mappa intera
Copia ed edita mappa
Copia
Chapter 2 Multimedia Hardware and Software
Altro
HX
Hwa Xu
Seguire
Iniziamo.
È gratuito!
Iscriviti con Google
o
registrati
con il tuo indirizzo email
Mappe mentali simili
Schema mappa mentale
Chapter 2 Multimedia Hardware and Software
da
Hwa Xu
1. What you need in The Intangibles:
1.1. Creativity
1.2. Organization
1.3. Communication
2. Four basic stages in a multimedia project:
2.1. Planning and costing
2.2. Designing and Producing
2.3. Testing
2.4. Delivering
3. What you need in Multimedia Skills: Main roles in the team:
3.1. Project manager
3.2. Multimedia Designer
3.3. Interface designer
3.4. Writer
3.5. Video / Audio Specialist
3.6. Multimedia Programmers
4. What you need in Hardware:
4.1. Production platforms
4.2. Connections
4.3. Memory and storage devices
4.4. Input devices
4.5. Output devices
5. What you need in Software:
5.1. OCR software
5.2. Painting tools
5.3. Drawing tools
5.4. 3D modeling tools
5.5. Image editing tools
5.6. Sound editing tools
5.7. Animation, video, and digital movie tools
6. What you need in Authoring Systems: Types of authoring tools:
6.1. Card- and page based authoring tools
6.2. Icon and object-based authoring tools
6.3. Time-based authoring tools
7. Choosing an authoring tool:
7.1. Editing and organizing features
7.2. Programming features
7.3. Interactivity features
7.4. Performance tuning and playback features
7.5. Delivery, cross-platfrom, and Internet playability features
Comincia. È gratis!
Connetti con Google
o
Registrati