1. effects rendring
1.1. laser_Shot01
1.1.1. Sec_Laser_A streamer
1.1.1.1. LaserStreamer01
1.1.1.1.1. Beauty Pass_Mated UFO
1.1.1.1.2. Temperature Pass_Mated UFO
1.1.1.1.3. Separate Channel Pass_Mated UFO
1.1.1.2. LasertBuildUp04
1.1.1.2.1. Beauty Pass_Mated UFO
1.1.1.2.2. Temperature Pass_Mated UFO
1.1.2. Sec_Laser_B pool
1.1.2.1. Beauty Pass_Mated UFO
1.1.2.2. Temperature Pass_Mated UFO
1.1.2.3. Separate Channels Pass_Mated UFO
1.1.2.4. particle pass
1.1.3. Sec_Laser_C
1.1.3.1. Temperature Pass_Mated UFO
1.1.3.2. Beauty Pass_Mated UFO
1.1.3.3. 3 point_Light_Pass
1.1.4. LaserMainSTREAM
1.1.4.1. Beauty Pass_Mated UFO
1.1.4.2. Temperature Pass_Mated UFO
1.1.4.3. Separate Channel Pass_Mated UFO
1.2. MasterBeauty
1.3. IL_Pass
2. shock wave
2.1. replace ground
2.2. add new containers
2.3. set culling shape
3. Addies
3.1. SCONDARIES
3.1.1. A particles trails
3.1.2. object fire
4. ShockBlast
4.1. lower time scale
5. SmokePlume
5.1. lower time scale
6. RE_sim
6.1. shock
6.1.1. ADD new ground in fume grid
6.2. Destruction
6.2.1. ADD new ground in object to particales
6.3. Plume
7. Make plan flat
8. SetCamera
8.1. Camera Shake
9. rendering
10. laser_sht02
10.1. laser streamer_beauty
10.2. laser_streamer_il
10.3. laser_streamer_temppass
11. Environment_IL
11.1. Plume_IL
11.2. Sec_IL
12. ENVIORMENT_Beauty
12.1. ufo_beauty
12.2. ground_beauty
12.3. cabin_beauty_mated
13. SHOCKWAVE
13.1. matte_beauty
13.2. 3pointLight
14. SECONDARIES
14.1. sec_beauty
14.2. sec_channelPass
14.3. 3 Point Light
15. EXPLOSION_Plume &GD
15.1. explo01_plume
15.1.1. matte_beauty
15.1.2. temp_pass
15.1.3. 3 point lighting
15.2. explo02_GD
15.2.1. matte_beauty
15.2.2. temp_pass
15.2.3. 3 point lighting