Enchantment by Guy Kawasaki

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Enchantment by Guy Kawasaki da Mind Map: Enchantment  by Guy Kawasaki

1. How to overcome resistance

1.1. Why people are reluctant

1.1.1. Inertia

1.1.2. Hesitation

1.1.3. Fear of making a mistake

1.1.4. Lack of role models

1.1.5. Your cause sucks

1.2. Perception of ubiquity

1.3. Perception of scarcity

1.4. Provide social proof

1.5. Show people your magic

1.6. Find great example

1.7. Find a way to agree

1.8. Find a bright spot

1.9. Assign a label

1.10. Use data to change mind-set

1.11. Enchant all the influencers

1.12. Frame your competition

2. How to make enchantment endure

2.1. Strive for internalization

2.2. Separate the believers from nonbelievers

2.3. Push implementation down

2.4. Use intrinsic methods

2.5. Invoke reciprocity

2.6. Catalyze commitment and consistency

2.7. Build an ecosystem

2.8. Diversify your team

2.9. Promote spreadability

3. How to use technology

3.1. General principles

3.1.1. Engage fast, many, and often

3.1.2. Provide value, info, insights, and assistance

3.1.3. Give credit and benefit of doubt

3.1.4. Don't take any crap

3.1.5. Limit promotion and disclose conflicts

3.2. How to use push technology

3.2.1. Presentations

3.2.2. E-mail

3.2.3. Twitter

3.3. How to use pull technology

3.3.1. Web sites and blogs

3.3.2. Facebook

3.3.3. LinkedIn

3.3.4. YouTube

4. How to enchant your employees

4.1. Provide mastery, autonomy, and purpose

4.2. Empower them to do the right thing

4.3. Judge your results and others' intentions

4.4. Address your shortcomings first

4.5. Suck it up

4.6. Don't ask employees to do what you wouldn't do

4.7. Celebrate success

4.8. Find a devil's advocate

4.9. Good boss manifesto

4.10. Tell them what you want

4.11. How to enchant volunteers

5. How to enchant your boss

5.1. Make your boss look good

5.2. Drop everything and do what your boss asks

5.3. Underpromise, overdeliver

5.4. Prototype your work

5.4.1. Produce quick outline

5.4.2. Show your thinking

5.4.3. Ask for feedback

5.5. Show and broadcast progress

5.6. Form friendships

5.7. Ask for mentoring

5.8. Deliver bad news early

6. How to resist enchantment

6.1. Avoid tempting situations

6.2. Look far into the future

6.3. Know your limitations

6.4. Beware of pseudo salience, data, and experts

6.5. Don't fall for example of one

6.6. Defy crowd

6.7. Track previous decisions

6.8. Create a checklist

6.9. Let yourself be enchanted in small ways

7. Enchantment

7.1. Process of delighting people with a product, service, organization, or idea

7.2. It causes a voluntary change of hearts and minds, and therefore actions

7.3. It is not manipulation of people to get your way

7.4. Outcome is voluntary and long-lasting support that is mutually beneficial

8. Why enchantment

8.1. To fill them with great delight

8.2. Convince people to dream the same dream as you, despite the many obstacles

8.3. One must understand what people are thinking, feeling, and believing in order to enchant them

8.4. Put yourself in their place and ask the same questions they're asking

8.4.1. What does this person want (motives)?

8.4.2. Is the change worth the effort (cost-benefit analysis)?

8.4.3. Can I change?

8.5. It's a marathon, not a sprint

9. How to achieve likability

9.1. First impressions

9.2. Accept others before they accept you

9.3. Get close and make frequent contact

9.4. Don't impose your values

9.5. Pursue and project your passions

9.6. Find shared passions

9.7. Create win-win situations

9.8. Yes attitude

10. How to achieve trustworthiness

10.1. People can like you but not trust you

10.2. Trust others

10.3. Be good-natured, honest, fair, kind, transparent - a "mensch"

10.4. Disclose your interests

10.5. Give for intrinsic reasons

10.6. Gain knowledge and competence (doing)

10.7. Interact with people (physically & virtually)

10.8. Make a bigger pie in lieu of eating more of the same pie

10.9. Enchant people on their own terms

10.10. Position yourself

10.10.1. What you do

10.10.2. Why you exist

10.10.3. What's your sentence?

10.11. Be a hero

11. How to prepare

11.1. Do something great

11.2. Qualities of a great product

11.2.1. Deep (many features)

11.2.2. Intelligent

11.2.3. Complete

11.3. Conduct premortems

11.4. Set yourself up for success

11.5. Make it short, simple, and swallowable

11.6. Provide default options

11.7. Establish and communicate goals

12. How to launch

12.1. More than press releases, data dumps, assertions, and sales pitches

12.2. Captivate people's interest and imagination by telling compelling stories

12.3. It is faith that moves mountains, not facts

12.4. Immerse people in your cause

12.5. Promote trial

12.6. Prime the product

12.7. Plant many seeds

12.8. Figure out number and kind of choices

12.9. Illustrate points

12.10. Get your first follower