2.1. Language Arts: Digital storytelling, writing and publishing, With guidance and support from adults, use technology to produce and publish writing (using keyboarding skills) as well as to interact and collaborate with others.
2.2. Life Science Technology (e.g., a webcam) can be used to observe animals in their natural or human-made environments.
2.3. Math: Shapes, counting, adding and subtracting, classify objects, length and time, money, multiplication and division, fractions, volume and mass, area and perimeter
2.4. Social Studies : Family and community, maps, jobs, cultural practices, time, biographies