Mediatechnoglogie
Door Johan Thijen
1. Programmeren
1.1. Testen
1.2. Debuggen
2. Nieuwe technieken
2.1. Machine learning
2.2. deeplearning
2.3. Blockchain
2.3.1. Cryptocurrency
2.3.1.1. Bitcoin
2.3.1.2. etherium
2.3.1. Cryptocurrency
2.3.1.1. Bitcoin
2.3.1.2. etherium