Second Lives
Door Mal Burns
1. Inworld Experiences
1.1. Postives
1.1.1. Negatives
2. Leisure
2.1. Music
2.1.1. Participation
2.1.1.1. MetaMusic
2.1.1.2. Audio Hub
2.1.2. Performance
2.1.3. Environmental
1.1.1. Negatives
2.1.1. Participation
2.1.1.1. MetaMusic
2.1.1.2. Audio Hub
2.1.2. Performance
2.1.3. Environmental