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c++ Door Mind Map: c++

1. features

1.1. compiler based

1.2. objected oriented

1.3. simple

1.4. language

1.5. rich library

1.6. pointers

1.7. fast, powerfull

2. program structure

2.1. sequence

2.1.1. cout statement

2.2. loop

2.2.1. do while statement

2.2.2. while statement

2.2.3. for statement

2.3. selection

2.3.1. if statement

2.4. subprogram

2.4.1. main function

2.4.2. cube function

2.4.3. square function

3. data types

3.1. integer

3.2. floating point

3.3. character

3.4. embty

3.5. boolean

3.6. double

4. advantage

4.1. objected - oriented

4.2. portability

4.3. malti-paradigm

5. syntax componentes of the c++ program

5.1. semicolons

5.2. whitespace in c++

5.3. comments

5.4. tokens in c++

5.5. return 0;

5.6. print statement

5.7. open and close tages

5.8. the main function

5.9. namespace

5.10. header files

6. information about c++

6.1. the c++ programming language has a history going back to 1979

6.2. created by bjarne stroustrup

6.3. in 1983, the name of the language was changed from c with classes to c++

6.4. in 1990 the annoted c++ reference manual was released

6.5. in mid 2011 the new c++ standerd was finished

6.6. the current c++20 standerd supersedes these with new feature and enlarged standared library

6.7. in 1985 stroustrupes reference to the language entitled the c++ programming language was puplished

7. appplecation

7.1. desktop app

7.2. devolop games

7.3. design database

7.4. design os

7.5. devolop other language

7.6. medical app

8. operator

8.1. arithmatic

8.2. asseignment

8.3. relational

8.4. logical

8.5. bitwise

8.6. other operation

9. disadvantage

9.1. use of pointers

9.2. absence of garbage

9.3. security issue

10. objected oriented

10.1. classes and objects

10.1.1. c++ class definition

10.1.2. define c++ objects

10.1.3. accessing the data member

10.1.4. classes and objects in detals

10.2. inheritance

10.2.1. base and dervied classes

10.2.2. accesse control and inhertiance

10.2.3. type of inhertiance

10.2.3.1. puplic

10.2.3.2. protected

10.2.3.3. private

10.2.4. multiply inhertiance

10.3. over loading

10.3.1. function overloading in c++

10.3.2. operator overloading in c++

10.4. polymorphism

10.4.1. virtual function

10.4.2. pure virtual function

10.5. data abstaction

10.5.1. access labels enforce abstraction

10.5.2. benefit of data abstraction

10.5.3. designing strategy

10.6. dataencapsulation

10.7. interface