TEDxAmsterdam 2012 Kevin Slavin The History and Future of Luck
Door World of Minds
1. drawing of random lot
1.1. luck
1.2. change
1.3. fortuna
2. when fortuna visits ship in storm
2.1. storm: angers god
2.2. it isn't random
2.3. who has angered gods
2.4. why is god mad at at the ship
3. 2 stones (hebrew priests)
3.1. urim & thummim
3.2. right & wrong
4. About
4.1. ...the author
4.1.1. Kevin Slavin
4.1.1.1. @slavin_fpo
5. botticelli
5.1. famous picture (birth of venus in spring)
5.2. painting is about wind?
5.2.1. ignore naked lady
5.2.2. italians called wind fortuna
5.2.2.1. 16th century sailing culture
5.2.2.2. prosperity
5.2.2.3. luck
5.3. venus point of view
6. legislated
6.1. controled
6.2. luck is endangered
6.3. lucky people
6.4. gods plan vs mans will
6.5. i make my own luck
6.6. culture of control
6.6.1. be controlable
7. if you are selling dreams
7.1. we sell other dreams
7.2. little bit luck for everyone
7.3. happy to play lottery
7.3.1. just $5
7.4. its not gods plan
7.4.1. not totally random
7.4.2. you get maybe a little bit more than the average
7.5. luck promises
7.5.1. lotery
7.5.2. its how all games work
8. what are the forces engaging in games
8.1. 1 agon
8.1.1. competition
8.2. 2 ilynx
8.2.1. vertigp
8.3. 3 mimicry
8.4. 4 alea
8.4.1. waiting online for
8.4.2. roll the dice
9. teetotum
9.1. is a loophole
9.2. approach reaility of change
10. game of life
11. poker
11.1. when luck is involved
11.2. the better player wins
11.3. poker isn't about cards
12. black & white stones
12.1. calculate the incalculable
12.2. just make it in a model
12.2.1. Monte Carlo simulation
12.3. how can you do a perfect solitaire
13. beat the market
13.1. Edward Thorpe
14. everything shaped like luck
14.1. humans apply it
14.2. point of the lottery is not to know
14.3. all is solvable
14.4. you can map it
14.5. fortuna
14.5.1. hold on to the idea that something can be unkown