TEDxAmsterdam 2012 Kevin Slavin The History and Future of Luck
Door World of Minds
1. if you are selling dreams
1.1. we sell other dreams
1.2. little bit luck for everyone
1.3. happy to play lottery
1.3.1. just $5
1.4. its not gods plan
1.4.1. not totally random
1.4.2. you get maybe a little bit more than the average
1.5. luck promises
1.5.1. lotery
1.5.2. its how all games work
2. what are the forces engaging in games
2.1. 1 agon
2.1.1. competition
2.2. 2 ilynx
2.2.1. vertigp
2.3. 3 mimicry
2.4. 4 alea
2.4.1. waiting online for
2.4.2. roll the dice
3. teetotum
3.1. is a loophole
3.2. approach reaility of change
4. game of life
5. poker
5.1. when luck is involved
5.2. the better player wins
5.3. poker isn't about cards
6. black & white stones
6.1. calculate the incalculable
6.2. just make it in a model
6.2.1. Monte Carlo simulation
6.3. how can you do a perfect solitaire
7. beat the market
7.1. Edward Thorpe
8. everything shaped like luck
8.1. humans apply it
8.2. point of the lottery is not to know
8.3. all is solvable
8.4. you can map it
8.5. fortuna
8.5.1. hold on to the idea that something can be unkown
9. culture produces antibodies
9.1. cultures of change
10. drawing of random lot
10.1. luck
10.2. change
10.3. fortuna
11. when fortuna visits ship in storm
11.1. storm: angers god
11.2. it isn't random
11.3. who has angered gods
11.4. why is god mad at at the ship
12. 2 stones (hebrew priests)
12.1. urim & thummim
12.2. right & wrong
13. About
13.1. ...the author
13.1.1. Kevin Slavin
13.1.1.1. @slavin_fpo
14. botticelli
14.1. famous picture (birth of venus in spring)
14.2. painting is about wind?
14.2.1. ignore naked lady
14.2.2. italians called wind fortuna
14.2.2.1. 16th century sailing culture
14.2.2.2. prosperity
14.2.2.3. luck
14.3. venus point of view
15. legislated
15.1. controled
15.2. luck is endangered
15.3. lucky people
15.4. gods plan vs mans will
15.5. i make my own luck
15.6. culture of control
15.6.1. be controlable