Unlock the full potential of your projects.
Try MeisterTask for free.
Heb je nog geen account?
Meld je Gratis aan
Browse
Aanbevolen kaarten
Rubrieken
Project management
Zakelijke doelen
Personeelszaken
Brainstormen en analyseren
Marketing & Inhoud
Onderwijs en notities
Entertainment
Leven
Technologie
Ontwerp
Samenvattingen
Andere
Talen
English
Deutsch
Français
Español
Português
Nederlands
Dansk
Русский
日本語
Italiano
简体中文
한국어
Andere
Toon volledige map
Kopieer en bewerk map
Kopieer
CHAPTER 4: SOUND
Andere
alya aliman
Volg
Laten we beginnen.
Het is Gratis
Login met Google
of
registreren
met je e-mailadres
Vergelijkbare mind mappen
Overzicht van map
CHAPTER 4: SOUND
Door
alya aliman
1. Audio file formats
1.1. Professional sound -reduce space but reliability -space can be conserved
1.2. Inexpensive media -prevent hard disk from being overloaded -equipment and standards must be in accordance with requirements
1.3. Audio CDs -the Red Book -16 bits and 44.1KHz
1.4. Sound for your mobile
1.5. Sound for the internet
2. Adding sound to multimedia projects
2.1. Digital audio or MIDI data should be selected on the basis of the location and time of use
2.2. -Create or purchase source material -Edit the sounds to fit your project -Test sounds to timed properly
3. Introduction to Sound
3.1. Sound is the waves of pressure created by vibrations in the air
3.2. Vary in: - amplitude - frequency - pitch
3.3. "Acoustics" in physics
4. Digital Audio
4.1. DIGITAL AUDIO DATA stored in the form of samples
4.2. SAMPLES - the amplitude (loudness) of sound
4.3. Quality of digital recording depends on sampling rate (frequency) -samples taken per second
4.4. Digital audio is DEVICE INDEPENDENT
4.5. Quantization - value of sample rounded off to the nearest integer
4.6. Size of monophonic digital recording = sampling rate x (bit resolution/8) x1
4.7. Size of stereo recording = sampling rate x duration of recording in seconds x (bit resolution/8) x 2
5. MIDI Audio
5.1. Can be changed w/o affecting pitch of music or degrading audio quality
5.2. Requires knowledge of music theory
5.3. Stored in numeric form
5.4. Not digitized sound
5.5. device dependent
6. Recording and editing digital audio
6.1. Multimedia sound is either digitally recorded audio or MIDI music
6.2. Macintosh - AIFF/AIFC Windows - WAV files
6.3. MP3 - saves space MP4 - audio and video streamed together ACC - Apple's iTunes store
Begin. Het is gratis!
Verbind met Google
of
Registreren