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Brand Yourself
Andere
CW
Chad Wisner
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Brand Yourself
Door
Chad Wisner
1. Beginning
1.1. Connect with audience about first time hearing a great soundtrack in a video game.
1.2. Examples may include: The Legend of Zelda, Devil May Cry, Elder Scrolls: Skyrim, etc.
2. Middle
2.1. Introduce my "brand" - give overview of my achievements; sound design for games, Audio arts, Recording principles, etc.
2.2. Explain how I will improve the company - Using my knowledge of sound to create astonishing video game soundtracks.
3. End
3.1. S.T.A.R. Moment
3.2. End with ambitious note - "every game has a soundtrack, but with me your game will have a heartbeat." (rough idea)
4. Audience
4.1. Business executives in the entertainment industry
4.2. Specifically the video game industry
5. Tools
5.1. PowerPoint
5.2. MInd Meister
6. Obstacles
6.1. Proving my knowledge
6.2. Allowing my ideas to be clearly heard
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