1. Still images ~Bitmaps (painting program) ~Vector-drawn graphics (drawing program)
2. Bitmaps -simple matrix of the tiny dots that form an image and are displayed an a screen or printed -varying bit and color depths -made up of individual dots or picture elements known as pixels or pels
3. Legal rights protecting use of images from clip art galleries *Public domain images (never protected by a copyright) *Royalty-free images (purchased and then used without paying addition license fees) *Righted-managed images (right holder and how much you will pay for that use)
4. Vector-drawn graphics #Applications of vector-drawn object #How vector-drawn images work #Vector-drawn images versus bitmaps
6. Rendering is use of intricate algorithms to apply user-specified effects
7. Color palettes are mathematical tables that define color of pixels displayed on the screen
7.1. "color lookup tables"
8. Vector-drawn images versus bitmaps *Less memory space and smaller file size *Download faster and animation draw faster *Easily scalable without loss of resolution or image quality *Rescaled image retains the quality of the original
9. Before commencing the creation of image ~Plan your approach ~Organize the available tools ~Configure computer workspace
10. Features of 3-D application >Modeling: Placing all the elements into 3-D space >Extrusion: The shape of a plane surface extends some distance >Lathing: A profile of the shape is rotated around a defined axis
11. Natural light and color *Additive color *Subtractive *Color models
12. Dithering is a process whereby the color value of each pixel is changed to the closet matching color