Grad Seminar

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Grad Seminar Door Mind Map: Grad Seminar

1. Meagan

1.1. overlapping

1.1.1. places

1.1.1.1. patterns

1.1.1.1.1. texturally through the space

1.1.1.1.2. cultural ...

1.1.1.2. aspects that define the place

1.1.2. processes

1.1.3. techniques

1.1.4. ideologies

1.1.5. memories

1.2. art

1.3. craft

1.3.1. everyday objects

1.3.2. functionality

1.4. life of the work

1.5. curiosity

1.5.1. subtle details

1.5.1.1. close looking

1.5.2. meanings

1.5.3. the need to make

1.5.4. continuous search for knowledge of how things are made

1.6. narrative

1.7. collections

2. Kelsey

2.1. evocative

2.1.1. ambiguous

2.1.2. bodily

2.1.3. familiar forms

2.2. associative

2.2.1. connections between things

2.2.2. connections between people

2.2.3. relating to memory and personal experience

2.3. human experience

2.3.1. desire

2.3.1.1. gaze

2.3.1.2. longing

2.3.2. psychology

2.3.2.1. subconsious

2.3.2.2. sexuality

2.3.2.2.1. risque

2.3.2.2.2. feminity

2.3.3. the body

2.3.3.1. limbs

2.3.3.2. genitalia

2.3.3.3. anthropomorphic

2.3.4. family dynamics

2.3.4.1. the way we treat others

2.3.5. relationships

2.3.5.1. with others

2.3.5.2. between materials

2.3.6. behavior

2.3.6.1. gaze

2.3.7. tension

2.3.7.1. awkward vs considered

2.3.7.1.1. curious

2.4. escapist

2.4.1. wonderment

2.4.2. escape reality

2.4.3. f antasy

2.5. play

2.5.1. humor

2.5.2. childhood

2.6. abstract

2.6.1. Surrealism

2.7. architecture

2.7.1. structures

2.7.2. passageways

2.7.2.1. entryways

2.7.2.2. portals

2.7.2.2.1. fantasy

2.8. scale

2.8.1. relative to the body

2.8.2. architectural

2.9. processes

2.9.1. technique

3. Alex

3.1. utility

3.1.1. craft

3.1.1.1. tradition

3.1.1.1.1. technique

3.1.2. function

3.1.2.1. useful

3.1.2.2. practical

3.1.3. precision

3.1.4. industry

3.1.4.1. product

3.1.4.2. design

3.2. sculpture

3.2.1. mass

3.2.2. plane

3.2.3. curve

3.2.3.1. form

3.2.4. weight

3.2.5. composition

3.2.6. arrangment

3.2.7. line

3.2.8. architecture

3.2.8.1. flying buttress arch aesthetic relating to forms of the vessel

3.2.8.2. columns

3.2.8.3. roof tiles

3.2.8.4. crepidoma

3.2.8.5. ground

3.2.9. light

3.3. material

3.3.1. material research

3.3.1.1. time

3.3.1.2. temperature

3.3.1.3. experimentation

3.3.2. material phenomena

3.3.2.1. event

3.3.3. how material responds to time and temperature

3.3.4. natural

3.3.5. artificial

3.3.6. clay

3.3.6.1. ceramic-vitrify

3.3.6.2. texture

3.3.6.3. malleability

3.3.7. glaze

3.3.7.1. melt

3.3.7.2. dry

3.3.7.3. fluid

3.4. vessel

3.4.1. pottery

3.4.1.1. domestic

3.4.2. containment

3.4.3. disperse

3.4.4. form

3.5. discovery

3.5.1. process

3.5.1.1. play

3.5.2. chance

3.5.2.1. failure

3.5.2.2. uncertainty

3.5.3. investigation

3.6. color

4. Lea Griggs

4.1. craft

4.1.1. ethical development through skill

4.1.1.1. support contain cover

4.1.1.2. material hierarchy

4.1.1.3. natural/physical laws

4.1.1.4. tradition

4.1.1.5. assimilation through material/skill

4.2. design

4.3. art

4.3.1. perceptions of cultural wealth

4.3.1.1. the gaze/perception

4.3.1.2. cultural laws

4.3.1.3. progression

4.3.1.4. assimilation through aesthetics

4.3.1.4.1. marketing

4.4. labor

4.4.1. this is a moralized state of being fd

4.5. industrial brink

4.5.1. a multitude of objects from industrial methods that signify no cultural value with no personal relation to the human condition. Consumption items (they are not restrained from elevating but are not meant to)

5. The memory of places

6. WRITING

7. Cory

7.1. Discovery

7.1.1. science

7.1.1.1. chemistry

7.1.1.1.1. experimentation

7.1.1.2. geology

7.1.1.3. physics

7.1.1.4. anthropology

7.1.1.4.1. animal/nature

7.1.1.4.2. what images do we associate with pattern

7.1.1.5. rheology

7.1.1.5.1. study of flow

7.1.1.5.2. how does this manifest itself in the work

7.1.2. chance

7.1.3. curiosity

7.1.3.1. Chrome

7.1.3.1.1. how do you make color choices?

7.1.4. empirical

7.1.5. technology

7.1.6. innovation

7.2. materials

7.3. Process

7.3.1. pattern

7.3.2. rhythm

7.3.2.1. how do you generate form?

7.3.2.2. material control/lack of control

7.3.3. developing specific sets of rules

8. Ryan Rennie

8.1. Global flows

8.1.1. Time and place

8.1.1.1. Hyper-reality

8.1.2. new primitivism

8.1.3. exotica

8.1.3.1. Tiki culture

8.1.4. "art history"

8.1.4.1. historical fiction

8.2. Post Modern in relation to now

8.2.1. Pastiche

8.2.1.1. Stylistic reproduction( no commentary)

8.2.2. Parody

8.2.2.1. Stylistic reproduction (with commentary, satire.etc)

8.2.3. paradox

8.2.4. Baudrillard

8.3. Post colonial

8.3.1. Assimilation

8.3.2. Appropriate the appropriated

8.4. installation

8.4.1. observation

8.4.2. play

8.4.3. distance

8.4.4. aesthetics of culture

8.4.5. Found object/assemblage

8.4.6. Made or unmade

8.4.6.1. ceramics

8.4.6.2. Purchased,found, stolen

9. William

9.1. Gravity

9.1.1. Installation

9.1.1.1. Relationships between objects and images

9.1.1.1.1. sight lines

9.1.1.1.2. what is framed

9.1.1.1.3. distance between objects and present/past/future

9.1.1.1.4. found and made objects

9.1.1.1.5. gaps and holes in a nonlinear narrative

9.1.1.2. call attention to the viewer in relationship to others in the space

9.1.1.2.1. objects oriented on the floor - shoe gazing

9.1.1.2.2. diegetic/non-diegetic sound

9.1.1.2.3. Present/Absent/I am here/You are not

9.1.1.3. spatial behavior

9.1.2. Domestic

9.1.2.1. cat

9.1.2.2. stools

9.1.2.3. books

9.1.2.4. desire

9.1.2.5. shoes

9.1.3. Quiet

9.1.3.1. Poetry

9.1.3.1.1. my own writing

9.1.3.1.2. sequencing/building upon

9.1.3.2. Language

9.1.3.2.1. What I give up and withhold between clarity and perception

9.1.3.2.2. mirroring experience

9.1.3.2.3. Bachelard - Poetics of Space

9.1.3.2.4. Ahmed - Queer Phenomenology

9.1.3.2.5. Beachy-Quick - "Anniversary"

9.1.3.2.6. Weil - Gravity and Grace

10. Jronner

10.1. Conditioning

10.1.1. Choice

10.1.1.1. Positive Reinforcement

10.1.1.2. Negative Reinforcement

10.1.1.3. Habit Forming Approaches

10.1.1.3.1. Nir Eyal

10.1.1.4. Free Will

10.1.1.5. Consequences

10.1.2. Absurdity

10.1.2.1. "Concrete Comedy"

10.1.3. Hypocrisy

10.1.4. costs/consequences

10.1.4.1. behavioral

10.1.4.2. economic

10.1.4.3. Political

10.1.4.4. Psychological

10.1.5. Modes

10.1.5.1. Instinctual

10.1.5.2. Cultural

10.1.6. Viscerally Evocative

10.1.6.1. Strategies

10.1.6.2. Scientific Basis

10.1.6.2.1. Psycology

10.1.6.2.2. Neuroscience

10.1.6.2.3. Anthropology

10.1.6.3. Art

10.1.6.3.1. Phenomelogical

10.1.6.3.2. Shock

10.1.6.3.3. Experiential

10.1.6.3.4. Experiential

10.1.7. Thresholds

10.1.7.1. Violence

10.1.7.2. Fear

10.1.7.3. Empathy

11. YEHRIM

11.1. material research

11.1.1. clay

11.1.1.1. delicacy

11.1.2. accumaltaion

11.1.2.1. reference

11.1.3. fiber

11.1.4. paper

11.1.4.1. ephemeral

11.2. space

11.2.1. installation

11.2.1.1. transform space

11.2.1.2. play

11.3. personal

11.3.1. cultural history

11.3.1.1. pattern

11.4. time

11.4.1. cycle

11.4.1.1. human life

11.4.2. impermanence and permanence

11.5. formal

11.5.1. repetitions

11.5.2. delicacy

11.5.3. rhythm

12. Mimi

12.1. Design

12.1.1. Furniture

12.1.1.1. Chairs

12.1.1.1.1. transformation

12.1.1.1.2. anthropomorphization

12.1.2. Textiles

12.1.3. Encounters

12.1.4. Graphic Design

12.1.5. Style

12.2. Self-Help

12.2.1. Affirmation

12.2.2. Psychology

12.2.3. Sociology

12.3. Desire

12.3.1. Love

12.3.2. Intimacy

12.3.3. Collecting Objects

12.3.4. Proximity

12.4. Commodification

12.4.1. Marketing Lingo

12.4.1.1. tone

12.4.2. Style

12.5. Relationships

12.5.1. Intimacy

13. Morgan

13.1. playfulness

13.1.1. humour

13.1.2. childhood

13.1.3. unexpected use of stuff

13.2. collection

13.2.1. objects

13.2.1.1. found

13.2.1.2. built

13.2.2. SUSAN STEWART: ON LONGING

13.2.3. materials

13.2.3.1. material culture

13.2.3.1.1. semiotics

13.3. place

13.3.1. interior/human

13.3.1.1. the interior of the home

13.3.1.1.1. Home: A Short History of an Idea by Witold Rybczynski

13.3.2. exterior/nature

13.3.2.1. canada

13.3.2.1.1. MARGRET ATWOOD

13.4. assemblage/collage

13.4.1. piling/stacking

13.4.2. curating objects

13.5. experiential

13.5.1. installation

13.5.1.1. how to move through the space

13.5.1.1.1. psychogeography

13.5.2. environment

14. writing text, creating language

15. Design in response to social forces

16. Work of art in the age of Mechanical reproduction. -Walter Benjamin

17. SAMPLES