ARMYLEADERSHIP FM 22-100

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ARMYLEADERSHIP FM 22-100 Door Mind Map: ARMYLEADERSHIP FM 22-100

1. BE

1.1. Character

1.1.1. Values

1.1.1.1. Loyalty

1.1.1.2. Duty

1.1.1.3. Respect

1.1.1.4. Selfless Service

1.1.1.5. Honor

1.1.1.6. Integrity

1.1.1.7. Personal Courage

1.1.2. Attributes

1.1.2.1. Mental

1.1.2.1.1. Will

1.1.2.1.2. Self-Discipline

1.1.2.1.3. Initiative

1.1.2.1.4. Judgement

1.1.2.1.5. Self-Confidence

1.1.2.1.6. Intelligence

1.1.2.1.7. Cultural Awareness

1.1.2.2. Physical

1.1.2.2.1. Health Fitness

1.1.2.2.2. Physical Fitness

1.1.2.2.3. Professional Bearing

1.1.2.3. Emotional

1.1.2.3.1. Self-Control

1.1.2.3.2. Balance

1.1.2.3.3. Stability

2. KNOW

2.1. Skills

2.1.1. Interpersonal

2.1.1.1. Communicating

2.1.1.2. Supervising

2.1.1.3. Counseling

2.1.2. Conceptual

2.1.2.1. Critical reasoning

2.1.2.2. Creative Thinking

2.1.2.3. Ethical Reasoning

2.1.2.4. Reflective Thinking

2.1.3. Technical

2.1.3.1. Knowing Equipment

2.1.3.2. Operating Equipment

2.1.4. Tactical

2.1.4.1. Doctrine

2.1.4.2. Fieldcraft

3. DO

3.1. Actions

3.1.1. Improving

3.1.1.1. Developing

3.1.1.1.1. Institutional Training

3.1.1.1.2. Self Development

3.1.1.1.3. Mentoring

3.1.1.2. Building

3.1.1.2.1. Team

3.1.1.2.2. Climate

3.1.1.2.3. Culture

3.1.1.3. Learning

3.1.2. Influencing

3.1.2.1. Communicating

3.1.2.2. Decision Making

3.1.2.2.1. Steps

3.1.2.3. Motivating

3.1.2.3.1. Purpose

3.1.2.3.2. Direction

3.1.2.3.3. Empowering

3.1.2.3.4. Positive Reinforcement

3.1.2.3.5. Negative Reinforcement

3.1.3. Operating

3.1.3.1. Plan/Prep

3.1.3.1.1. Backwards Planning

3.1.3.1.2. Warning Order

3.1.3.2. Executing

3.1.3.2.1. Maintaining Standards

3.1.3.2.2. Setting Goals

3.1.3.2.3. New node

3.1.3.3. Assessing

3.1.3.3.1. After Action Reviews

3.1.3.3.2. Evaluations