OUT-OF-BOX LEARNING

Plan your projects and define important tasks and actions

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OUT-OF-BOX LEARNING Door Mind Map: OUT-OF-BOX LEARNING

1. Resources

1.1. teacher

1.2. students

2. Scope

2.1. the English words of the term

3. an education term

3.1. Project Start

3.1.1. Project specifications

3.1.2. End User requirements

3.1.3. Action points sign-off

3.2. Phase 1

3.2.1. students' motivation

3.2.2. materials

3.2.3. teacher

3.3. Phase 2

3.3.1. creating materials

3.3.2. enjoying oneself

3.3.3. usages of the materials

3.4. Phase 3

3.4.1. assessment of the materials

3.4.2. assessment of the results

4. games

4.1. Motivation

4.2. Goals