Proposed Elastic Learning Network

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Proposed Elastic Learning Network by Mind Map: Proposed Elastic Learning Network

1. (Community Engagement Manager)

1.1. Build the network and nurture it (online and offline)

1.2. Connect & match to generate collaborative learning opportunities

1.3. Facilitate a series of quarterly Think Tanks

1.4. Support VIC PLNs

1.5. Build website, private social network and social media assets

1.6. Host offline community events

1.7. Facilitate member events

1.8. Foster R&D opportunities

1.9. Teaching & Training

2. Community Groups

2.1. U3A Melbourne

2.2. Melbourne Citymission

2.3. Foundation for Young Australians (FYA)

2.4. The CRUNCH - Social Traders

2.5. Telematics Trust

2.6. CREATE

2.7. Centre for Multicultural Youth (CMY)

2.8. YMCA

2.9. YWCA

2.10. Leadership Victoria

2.11. Good Company

2.12. SCOPE VIC

2.13. YACVIC

2.14. AMES Community Participation

2.15. InfoXchange

2.16. SYN Media

2.17. The BIG ISSUE

3. Start

3.1. Who is the user?

3.2. What motivates them?

3.3. Consider the balance between challenge and ability

3.4. 21st Century Skills

3.4.1. Creativity, Critical Thinking, Problem Solving, Communication and Collaboration.

3.5. STEM disciplines

3.6. Social Engagement Verbs

4. LLEN'S

4.1. Capital City LLEN (City LLEN)

4.2. Inner Northern LLEN

4.3. The South East LLEN

5. Technology, Design and Communications Companies

5.1. Telstra

5.2. Motorola

6. Proposed Host/Auspice Organisation

6.1. State Library of Victoria

7. Industry Bodies

7.1. Multimedia Victoria (MMV)

7.2. VITTA

7.3. YACVIC

7.4. VIC SRC

7.5. Centre for Multicultural Youth (CMY)

8. Other Organisations

8.1. City of Melbourne

8.2. Arts Centre Melbourne

8.3. Shrine of Remembrance

8.4. Melbourne Zoo

8.5. Melbourne Aquarium

8.6. Quantum Victoria

8.7. Express Media

8.8. Old Melbourne Gaol

8.9. Federation Square

8.10. Sky Deck

8.11. Fitzroy Learning Network

8.12. The Hub Melbourne

9. Formats

9.1. After School

9.2. Saturplays

9.3. School Holidays

9.4. Camps

9.5. Hackathons

9.6. In school

9.7. Learning Games

9.8. Workshops

9.9. unConferences

9.10. Middle years City Experience

9.11. Online Webinars

10. Learning Partners

10.1. curiosity lab

10.2. Dan Donahoo - Project Synthesis

10.3. Adrian Camm

10.4. Pigeons

10.5. Zaana Howard

10.6. Bubble Dome

10.7. Vast Park

10.8. Jess McCulloch

10.9. PROJECT ROCKIT

11. Libraries

11.1. State Library of Victoria

11.2. Geelong Regional Libraries

11.3. Melbourne Library Service

12. Museums

12.1. Immigration Museum

12.2. Museum Victoria

12.3. Australian Centre for the Moving Image

12.4. Scienceworks

12.5. Bunjilaka Aboriginal Cultural Centre

13. Schools

13.1. Special Needs

13.2. Private

13.3. Public

13.4. International

14. Youth Services

14.1. Frontyard Youth Services

14.2. YSAS

15. Programs and Projects

15.1. PicoCricket

15.2. Hackasaurus

15.3. Gamestar Mechanic

15.4. MinecraftEdu

15.5. LEGO MINDSTORMS

15.6. ARIS Games

15.7. Design Thinking

15.8. ideas@play - Design for Good

15.9. iCreate to Educate

15.10. eSmart

15.11. Study Fresh

15.12. 7 Scenes

15.13. Xtranormal

15.14. Independent Learning

15.15. My Pathway Plan

15.16. Story Maps & Writing Adventures

15.17. SHOUT Learning

15.18. Passion Quest

15.19. Identi-Tee

15.20. Easter STREAT Surprise

15.21. Languages Underground

16. Universities

16.1. Melbourne University

16.2. RMIT University

16.3. La Trobe University

16.4. Victoria University

16.5. Box Hill Institute

16.6. Deakin Univestity

17. Research Partners

17.1. Australian Council for Educational Research (ACER)

17.2. Melbourne University

17.3. Digital Education Research Network (DERN)

18. Galleries

18.1. National Gallery of Victoria