Basic skills to use applications for pedagogical aims (Word Excel, Audacity, Windows Movie Maker, Adobe Premiere, Paint, Gimp)
Basic skills to integrate elements and publish e-learning material (PowerPoint, FKC editor)
Basic skills to select tools for publishing educational content online
identify the basic features of digital media elements
evaluate the pedagogical value of digital media objects
select ICT tools to create and edit educational media elements
select the ICT tool to integrate and publish e-learning material
Basic concepts (hypertext, multimedia, hypermedia)
Media elements: features, specification
Aspects of ergonomy (Text, Image, Audio, Video, Animation)
Create and edit media elements using applications
E-learning material: integration
Publishing online
Using eLearning to enhance teaching and learning in schools: a critical point, the learning materials.
Reusability, adaptability, interoperability: the Learning Object model and the SCORM and LOM standards.
The “open” model: free/opensource software and open content. The copyleft licences.
The openLO model: technical, pedagogical and legal aspects.
Learning Object Repositories: features and characteristics of the principal digital repositories.
The freeLOms: an environment where to share and produce LOs in a co-operative way.
insert into a blog or an on-line course the embedded code of a digital resource;
search a learning resource in FreeLOms and dowload it,
upload a digital resource into Learning Object repositories filling in metadata
upload a learning resource into FreeLOms filling in the metadata
use FreeLOms to transform a PPT presentation into a SCORM LO
use FreeLOms to transform web pages into a SCORM LO
modificate a LO in FreeLOms
build up a new LO in FreeLOms using existing resources
insert a SCORM LO in a Moodle directly from FreeLOMs
save the backup of a Moodle course (whithout students data) into FreeLOms
upload into a Moodle environment a new course from FreeLOms
list the advantages of using learning materials and explain why digital learning resources are a critical point
define the concepts:Learning Object, list LO caharacteristics; define the terms: adaptability, interoperability, traceability
define the concept of of meta-data
define the concept of standard and identify different types of standards (de iure, de facto)
illustrate SCORM aims and main features, use SCORM terminology
identify LOM IEEE aims and main features, compile the IEEE metadata of a LO
describe open content principles and some cases of success, describe the aim of the CreativeCommons licences and the differences among them; give a definition of openLO;
illustrate the pedagogical, technical and legal requisites to make an openLO;
Concepts and history
E-learning trends
Learning Management Systems
Technological changes emerging Web 2.0
Real Simple Syndication (RSS)
Web 2.0 tools at first glance
Net Generation
Teachers in the digital area
Basic skills in e-learning environment: (navigation, communication, authoring in Moodle)
Search for and select online educational resources
Basic skills to collaborate online
Basic skills to find, select and use web 2.0 tools (Hot potatoes, Mahara, WordPress, FaceBook, Del.icio.us, Picasa, Twitter, Scribd, YouTube, SlideShare, Google Image, Wikipedia, GoogleDocs, YahooGroup)
define the basic concepts of e-learning
identify the e-learning trends
evaluate the own pedagogical practice against the trends
evaluate the school's state against the trends
identify the new roles of the teachers
Identify the needs of the target group: Net Generation
list and categorize web 2.0 tools
evaluate the peadgogical value of web 2.0 tools
Introduction in the main ideas
E-portfolios in network learning
Social networks in education
Interactive web 2.0 information and data management tools in education
Interactive web 2.0 communication tools in education
Interactive web 2.0 media tools in education
Interactive web 2.0 virtual words in education
create own ePortfolio in moodle’s wiki-function with a structured knowledge map
participate in social networks, search for special forums and groups, organise knowledge sharing in a network
use of web 2.0 interactive information and data management tools (Social bookmarking:diigo, delicious, Wikipedia, other wikis)
use of web 2.0 interactive media tools: Youtube, Flickr, Picasa web album
use of web 2.0 interactive communication tools: Skype, blogging
use of web 2.0 interactive virtual words: Second Life, games
define main ideas of web 2.0, eLearning 2.0, connectivism, network theory, social networking
use of ePortfolios with knowledge maps in self development and for pedagogical aims
participate in social networks
pedagogical use of Social bookmarking (diigo, delicious), Wikipedia, other wikis
pedagogical use of Skype, blogging
pedagogical use of Youtube, Flickr, Picasa web album
pedagogical Second Life, games
Design e-learning event
Create Moodle courses
Adding resources (Text, Web page, Link, etc.)
Adding activities (Task, Chat, Blog, Forum, etc.)
Roles in Moodle
Management of users' account
Assessment tools
Learners' records
Evaluation tools
Basic skills in administering Moodle
Basic skills to establish learning environment in Moodle
Basic skill to design the learning event, to create a synopsis
Basic skills to maintenance Moodle as a teacher
Basic skills to carry on and evaluate learning event in Moodle
design e-learning event
establish e-learning environement
use Web 2.0 tools in Moodle
generate and moderate debates
track on and assess students' activities
evaluate e-learning event