Rehabilitating Lafayette's Creative Economy

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Rehabilitating Lafayette's Creative Economy by Mind Map: Rehabilitating Lafayette's Creative Economy

1. Plan

1.1. Goals

1.1.1. Solve the problems

1.2. Rules

1.2.1. If it's not part of the plan or giving clarity, park it

1.2.2. Session Rule 2

1.2.3. Session Rule 2

1.3. Define Problems

1.4. Capture Ideas

1.5. Prioritize Ideas

1.6. Define Action Points

2. Problems

2.1. Lafayette, in general...

2.1.1. is not inclusive

2.1.2. doesn't practice healthy self-evaluation

2.1.3. is complacent

2.1.4. thinks on an individual level, instead of a societal level

2.1.5. does not encourage new ideas

2.1.6. questions validity of people's problems

2.1.6.1. prescribes ways people should change

2.1.6.2. doesn't seek to provide solutions to people's problems

2.1.7. narrowly defines "creative fields"

2.1.8. views creative efforts as too risky

2.1.8.1. doesn't distribute many resources to creative efforts

2.1.9. doesn't offer free hotdogs

2.1.10. views tech and art as wholly separate

2.1.10.1. instead of both being subsets of creativity

2.1.11. doesn't understand innovation

2.1.12. doesn't look outward for ideas

2.1.13. overvalues immediate action

2.1.13.1. too little time on research/planning

2.1.14. is highly competitive

2.1.15. overvalues its unique cultures

2.1.16. self-segregates racially

2.1.17. self-segregates economically

2.1.18. drives away creative talent

2.1.19. is too risk averse

2.2. The non-creative people...

2.2.1. don't value creative work

2.2.1.1. and so don't pay creative people fairly

2.2.2. don't respect creative people as experts

2.2.2.1. tells them what to make

2.2.3. don't know how to utilize creative people

2.2.3.1. and treats them as tools, not experts

2.2.4. don't want creative work that's different/risky

2.3. The community of creative people...

2.3.1. recognizes too few creative fields

2.3.2. is disconnected at the organization level

2.3.3. is disconnected at the individual level

2.3.4. has no collective voice

2.3.5. is behind the times

2.3.6. isn't educating non-creative people how to appreciate creative work

2.3.7. isn't urging people to allow for work that's different/risky

2.4. A creative person...

2.4.1. is stuck in professional/economic limbo

2.4.2. lacks business savvy

2.4.3. doesn't know how to advance their creativity

2.4.4. is complacent

2.4.5. is disengaged/disconnected

2.4.6. doesn't make much money

2.4.7. doesn't have healthcare

2.4.8. wants to leave, but can't

2.4.9. needs better housing

2.4.10. who is a student...

2.4.10.1. loses access to tools when they graduate

3. Ideas

3.1. Hackerspace

3.1.1. Culture

3.1.2. Infrastructure

3.1.2.1. Hardware

3.1.2.2. Software

3.2. Software for creative community

3.2.1. Kickstarter for events

3.2.2. Community calendar

3.2.3. Simple tools for individual needs

3.2.3.1. Poppins for Crawford?

4. Prioritize Ideas

4.1. High Priority

4.2. Medium Priority

4.3. Low Priority

5. Action Points

5.1. Action Point 1

5.2. Action Point 2