ARLearn Product (First IDEAS)

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ARLearn Product (First IDEAS) by Mind Map: ARLearn Product (First IDEAS)

1. Topics

1.1. school

1.1.1. Introduction

1.2. university

1.2.1. e.g. introduction students

1.3. job

1.3.1. e.g. introduction worker

2. instructional design

2.1. behaviorism

2.1.1. Taxonomy of educational objectives (Bloom)

2.1.2. Conditions of Learning (Gagne p77)

2.2. cognitivism

2.3. constructivism

2.3.1. Cognitive Apprenticeship (Collins, Brown, Newman)

2.3.2. Anchored Instruction

2.4. ARCS Modell (Keller)

3. goal(s)/objective(s)

3.1. additional exercise unit

3.2. repetition

4. theory

4.1. behaviorism

4.1.1. drill & practice

4.1.2. rote learning

4.1.3. teacher focussed

4.1.4. external learning

4.1.5. example: vocabulary or math learning

4.2. cognitivism

4.2.1. internal process

4.2.2. teacher focussed

4.2.3. example: simulation game

4.3. constructivism

4.3.1. self-guided learning

4.3.2. student focused

4.3.3. Learning stimulation from the outside

4.3.4. from mediation to appropriation

4.4. connectivism

5. purpose

5.1. project name:_____________________

5.2. target group:_________________

5.3. objective/aim: ___________

5.4. instructional structure of the project: ___________________________________

5.5. scientific literature: _______________________

5.6. research question:______________________

6. Design

6.1. Mulitmedia: ARLearn and _______________________

6.2. purpose of the media product: _______________________

6.3. project structure: _____________________

6.4. storyboard (how build up edu content): ____________________

6.5. Used multimedia:___________________

6.5.1. pictures

6.5.2. video

6.5.3. text

6.5.4. music