Copy of Learning Design A

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Copy of Learning Design A by Mind Map: Copy of Learning Design A

1. Constructivism

1.1. Cognitive constructivism

1.1.1. Peer learning

1.1.1.1. Project based learning

1.2. Social constructivism

1.2.1. anchored instruction

1.2.1.1. Games

1.3. Radical constructivism

1.3.1. Reality

1.3.1.1. Objectivity

1.4. Maker spaces

2. Bloom's taxonomy

2.1. Evaluation

2.2. Synthesis

2.3. Analysis

2.4. Application

2.5. Comprehension

2.6. Knowledge

3. Behaviorism

3.1. Punishment of negative behavior

3.2. Reinforcement of positive behavior

3.2.1. Reading

3.2.1.1. Final quiz

3.3. How can we learn with technologies

3.3.1. Providing digital tools

3.3.2. Using personalized learning

3.4. What is learning design

3.4.1. Instructional designer

3.4.2. Exploration

3.4.3. Enhancement

4. Maker spaces

4.1. Help students focus

4.2. Teaches basic problem solving

4.3. Encourage Rethinking the concept

5. Biological primary and secondary knowledge

5.1. Measures of cognitive load

5.2. Biological mechanism

6. Learning Styles

6.1. Collaborative learning

6.2. Active learning

6.3. Authentic learning

6.4. 21 century learning

6.4.1. Creativity

6.4.2. Critical thinking

6.4.3. Communication

6.4.3.1. Collaboration

6.5. Multimedia learning

6.5.1. Gaming and gamification

6.5.2. Multiple media formats

6.5.2.1. Video based learning

6.5.2.2. Podcast

6.5.2.3. Slideshow

6.6. Auditory learner

6.6.1. Visual learner

6.6.1.1. Kinesthetic learner

6.6.1.2. Read

6.6.1.2.1. Spatial

6.6.2. Musical

6.7. Generational learning

7. Leaning and neuroscience

7.1. Motivation and learning

7.2. Creating

7.3. Applying

8. Andragogy

8.1. Self directed learners

8.2. Internal motivation

8.3. Self concept

8.4. Readiness

9. Personal constuct

9.1. Cognition

9.2. Anticipation

9.3. Prediction

10. Learning theories

10.1. Cognitive development theory

10.2. Cognitive load theory

10.3. Chaos theory

10.4. Social learning theory

10.5. Activity theory

11. Constructionism

11.1. Motivation and learning

11.2. Metacognition

11.3. Situated cognition