Connecting the Dots gives...
by Michael Loughlin (Lockness)
1. gun physics
2. weapon damage
3. weapon accuracy
4. weapon look
5. Animations
6. Marketing
7. Gameplay
8. In game
9. Cut Scenes
10. Credits
11. Graphics & Textures
12. Motion Capturing
13. Depth & Personality
14. Cyber Security
15. Accounts and personal Information
16. Ideas from Industry and revenue protection
17. two-way User Authentication
18. Reporting System
19. Multiplayer
20. cloud gaming servers
21. updates to server not personal hardware
22. player does not need hardware
23. high level of support needed
24. cross platform play on any device
25. Game Art & Design
26. Character Development
27. Background & Scenery
28. Texture & Props
29. Special Strengths & Powerups
30. Buildings
31. Vehicles
32. Landscape (grass, trees, etc...)
33. Weather
34. 3d World
35. ZBrush Application