Resources of a Digital Learning Environment

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Resources of a Digital Learning Environment by Mind Map: Resources of a Digital Learning Environment

1. Khan Academy

1.1. Free online learning system that provides self-paced courses for students.

1.1.1. Can be used to re-teach concepts that may not be fully mastered.

1.1.2. Can be used on any device that has internet access.

1.1.2.1. Apps are available on Apple and Android.

2. Free Rice

2.1. Free website that allows students to answer multiple choice questions.

2.1.1. Questions are available for a number of subjects.

2.1.2. For every question that is answered correctly the website will donate ten grains of rice to the United Nations World Food Program.

3. Flashcard Machine

3.1. Flashcards that can be used to review information.

3.1.1. Can use flashcards that have been created by other users.

3.1.2. Can create flashcards that are specifically designed for your own classroom.

3.1.3. Can use images and/ or audio clips to enhance the flashcards.

4. Google Classroom

4.1. Free online resource that can be used to boost collaboration in the classroom.

4.1.1. Allows many ways to make learning more project based.

4.1.2. Creates more streamlined assignments.

4.1.3. Makes teaching more meaningful and productive.

5. ClassDojo

5.1. A free app and website that is used to build classroom communities with parents and students.

5.1.1. Shares videos, photos, and messages throughout the day.

5.1.2. Encourages parents to become actively involved in the classroom.

5.1.3. Tracks student behavior in a way that encourages classroom management to be positive.

6. Quizizz

6.1. A free website that is student-paced to assign formative assessments in a fun and engaging way.

6.1.1. Provides many pre-created quizzes that cover numerous grade levels and subjects.

6.1.2. Allows the option to create quizzes that cover specific content being caught.

6.1.3. Can be used to create friendly competitions among classmates.

6.1.4. After completing the quizzes the website provides data that can be used to determine students mastery of the concept being tested.