Section 003: Why Integrate Technology

Get Started. It's Free
or sign up with your email address
Section 003: Why Integrate Technology by Mind Map: Section 003: Why Integrate Technology

1. The World is different

1.1. globalization

1.2. changing workplace

2. Students are Different

2.1. grew up with technology: Digital Natives

2.2. Think differently

2.3. Multitaskers

2.4. Multimedia oriented

2.5. All types of learners

2.5.1. Intelligence preference

2.5.2. special needs: intellectual and learning disabilities

2.5.3. culture/ethnicity and language

2.5.4. learning style

2.5.5. special needs

2.5.6. autism

2.5.7. students at risk

2.5.8. gifted and talented

2.5.9. ADD/ADHD: UDL ADD/ADHD Presentation

2.5.10. physical disabilities

3. Teaching Should be Different

3.1. need to be able to use and integrate technology

3.2. Model Technology

3.3. make learning more exciting

3.4. Universal Design for Learning

3.4.1. 3 principles of UDL Engagement This is the "why" of learning Representation This is the "what" of learning Action & Expression This is the "how" of learning

3.5. Digital Video

3.5.1. 4 pedagogical benefits of using video in the classroom 1. facilitating thinking and problem solvinh 2. assisting with mastery learning 3. inspiring and engaging students 4. authentic learning opportunities

4. Standards are Different

4.1. ISTE Standards

4.1.1. Copyright & Fair Use Students 2. Digital Citizen C.) Demonstrate an understanding... 2. Digital Citizen D.) manage their personal data... 2. Digital Citizen B.) engage in positive, safe legal behavior Educator 3. Citizen A.) create experiences for learners to make positive...

4.1.2. Cyberbullying Student Society and Technology:Ohio Technology Standards Educator ISTE Standards for Educators Standard 3

4.1.3. Safe Use of the Internet Student ISTE Standard Students 2 Digital Citizen Educator ISTE Standard for Educators 3

4.2. Ohio Learning Standards (subject level)

4.3. Ohio Technology Standards

5. Skills Are Different

5.1. Skills are evolving

5.2. need real world technology

5.3. 21st Century Skills

5.3.1. Creativity and innovation

5.3.2. Communication and Collaboration

5.3.3. Reasearch and Information Literacy

5.3.4. Critical Thinking

5.3.5. Visual Literacy and Visual Thinking

5.3.6. Spacial Thinking

5.3.7. Digital Age Reflection

5.3.8. Non-Linear and Linear Thinking