Indie Developers

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Indie Developers by Mind Map: Indie Developers

1. Reality

1.1. Legality

1.1.1. Business Aspects

1.1.1.1. Employee setups and security

1.1.1.1.1. How to make it more attractive to employees

1.1.1.1.2. Work environment

1.1.1.2. Fundraising Plans

1.1.1.2.1. Kickstarter

1.1.1.2.2. Failed Fundraising: Publisher Requirements

1.1.1.2.3. Personal connections

1.1.1.2.4. Personal funding

1.1.1.3. Marketing/Advertising plans

1.1.1.3.1. Social Media

1.1.1.3.2. Google Pay per Click Ad

1.1.1.3.3. Word of Mouth

1.1.2. Content Protection

1.1.2.1. Copyrights

1.1.2.2. NDA, user agreements

1.1.2.3. Intellectual Property

1.1.2.4. Contract Write ups

1.1.2.4.1. Paying for Lawyers/Attorneys

1.2. Creation

1.2.1. Need to be multi-capable

2. Examples

2.1. Successful companies

2.1.1. Iron Galaxy

2.1.1.1. Dive Kick

2.1.1.1.1. Talk about their team compositions, legality plans, marketing plans, origin story

2.1.2. Team Meat

2.1.2.1. Super Meat Boy

2.1.2.1.1. Talk about their team compositions, legality plans, marketing plans, origin story

2.1.3. Klei Entertainment

2.1.3.1. Don't Starve

2.1.3.1.1. Talk about their team compositions, legality plans, marketing plans, origin story

2.2. Unsuccessful companies

2.2.1. Hello Games

2.2.1.1. Talk about their team compositions, legality plans, marketing plans, origin story

2.3. Up and coming

2.3.1. Prof. Remi game dev

2.3.1.1. How it's developing, future plans, what they're working on and how they are protecting their work

3. Exepctations

3.1. Idealistic

3.1.1. Being your own boss

3.1.1.1. Having full control of your schedule; if never experienced before, may hold unexpected issues>hard to hold yourself to your own deadlines

3.1.2. More valued, not one of many

3.1.2.1. Create the whole world, not just a prop in it

3.1.3. Making what you want to make

3.1.3.1. You get to make exactly what you want, not worry about anyone's opinion