Tower Defense

Get Started. It's Free
or sign up with your email address
Rocket clouds
Tower Defense by Mind Map: Tower Defense

1. HUD

1.1. Base Towers

1.1.1. Plain

1.1.2. Slow Tower

1.1.3. Aoe Tower

1.1.4. Long Range Tower

1.2. Placement

1.2.1. Selection Rendering

1.2.2. Tile Empty

1.2.3. Tower to map

1.2.4. Selection Removal

1.2.5. Buy Tower

1.2.6. Sound

1.2.7. Shortcut Keys

2. Map

2.1. File Loading

2.2. Waypoint Generation

2.3. Procedural Generation

3. Enemies

3.1. Behaviour

3.1.1. Move to way-points

3.1.2. Inactive pooled state

3.2. Attributes

3.2.1. HP

3.2.2. Move Speed

3.2.3. Armour/Resistance

3.3. Type

3.3.1. Level

3.3.2. Attributes

3.3.3. Textures

4. Level

4.1. File Loading

4.1.1. Levels

4.1.2. Enemy Configuration

4.2. Wave Management

4.2.1. Spawn enemies

4.2.2. Increment levels

4.2.3. Count down

4.2.4. Enemy info

4.2.5. Level info

5. UI

5.1. Menu

5.1.1. New Game

5.1.2. Options

5.1.3. Highscores

5.2. Pause

5.2.1. Game Info

5.2.2. Continue

5.2.3. Restart

6. Towers

6.1. Selection

6.1.1. Tower Info

6.1.2. Tower Texture

6.1.3. Tower Animation

6.1.4. Upgrade HUD

6.1.4.1. Cost

6.1.4.2. Upgrade Info

6.2. Attack

6.2.1. Target Enemy

6.2.2. Shoot Enemy

6.2.3. Rotate Towards Enemy

6.2.4. Damage Enemy

7. Money

7.1. Per Level

7.2. Deduct tower purchace/upgrade

7.3. Per Enemy Destroyed