Education Technology

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Education Technology by Mind Map: Education Technology

1. Introduction

1.1. Intro to CS6460

1.1.1. Intro to EdTech

1.1.2. Before we get started

1.1.3. Ready Set Go

1.1.4. Learning Goals

1.1.5. Learning Outcomes

1.1.6. Learning Assesments

1.1.7. Learning Assesments

1.1.8. The Project

1.1.9. Structure

1.1.10. Mentorship

1.1.11. Mentorship

1.1.12. The Wrap Up

1.2. Intro to EdTech

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1.2.3. wfasdf

1.3. link to map

2. Pedagogy

2.1. Constructionism

2.2. Project-Based Learning

2.3. Problem-Based Learning

2.4. Communities of Practice

2.5. Social Learning

2.6. Metacognition

2.7. Formative Assessments

3. Issues

3.1. Gender, Tech, and Education

3.2. Underserved Communities

3.3. Ethics and EdTech

3.4. Identity, Tech, and Education

3.5. Technology in the Classroom

3.6. The Business of EdTech

3.7. Computer Science Education

3.8. Open Problems

4. Research

4.1. Basics

4.1.1. Scholarly Readings

4.1.1.1. What is Basic Research?

4.1.1.2. Doing Educational Research in a Complex World

4.1.1.3. Values in Science

4.1.1.4. The Scientist in Society

4.1.1.5. Social Science Research: Principles, Methods, and Practices

4.2. Controlled Experiments

4.3. Surveys

4.4. Quantitative

4.5. Qualitative

4.6. Design-Based Research

5. Technologies

5.1. Learning Management System

5.2. Intelligent Tutors

5.3. Online Learning

5.4. MOOCs

5.5. Social Networking

5.6. CSCW

5.7. Game-Based Learning

5.8. Simulation-Based Learning

5.9. Mobile Devices

6. Appendix

6.1. Previous Semester Materials

6.2. Changelog

6.3. Topic Introduction Videos

6.4. Interviews