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web application by Mind Map: web application

1. Design

1.1. Important Websites

1.1.1. 30 Essential Controls

1.1.2. mockingbird

1.2. User Interface

1.2.1. Patterns

1.2.1.1. Forms

1.2.1.2. Navigation

1.2.1.3. Tables

1.2.1.4. Text

1.2.1.5. Multimedia

1.2.1.5.1. Video

1.2.1.5.2. Präsentation

1.2.2. Best Practice

1.2.2.1. Apple Human Interface Guidelines

1.2.2.1.1. iPad

1.2.2.1.2. iPhone

1.2.2.1.3. Macintosh

1.2.2.2. Design Principles @ Microsoft

1.2.2.2.1. Windows Phone 7

1.2.2.2.2. Bing

1.2.2.2.3. Windows 7 Desktop

1.2.2.2.4. Office 2007

1.3. User Interaction

1.4. User Experience

2. Model

3. View

3.1. RIA Systems

3.1.1. Flash

3.1.2. Javascript

3.1.2.1. APF (Ajax PlatForm)

3.1.2.1.1. Properties

3.1.2.1.2. Examples

3.1.2.2. OpenLaszlo

3.1.2.2.1. Properties

3.1.2.2.2. Examples

3.1.2.3. SmartClient

3.1.2.3.1. Properties

3.1.2.3.2. Examples

3.1.2.4. Echo

3.1.2.4.1. Properties

3.1.2.4.2. Examples

3.1.3. Java

3.1.3.1. GWT

3.1.3.2. Vaadin

3.1.3.3. ICEFaces

3.1.3.4. ThinWire

3.1.3.5. ZK Framework

3.2. Javascript Frameworks

3.2.1. multipurpose frameworks

3.2.1.1. jQuery

3.2.1.1.1. PlugIns

3.2.1.1.2. Properties

3.2.1.2. mootools

3.2.1.2.1. Properties

3.2.1.2.2. Examples

3.2.1.3. Prototype

3.2.1.3.1. Properties

3.2.1.3.2. Examples

3.2.1.4. Archetype

3.2.1.4.1. Properties

3.2.1.5. dojotoolkit

3.2.1.5.1. Properties

3.2.1.5.2. Examples

3.2.1.6. Mochikit

3.2.1.6.1. Properties

3.2.1.7. script.aculo.us

3.2.1.7.1. Properties

3.2.1.8. YUI

3.2.1.8.1. Properties

3.2.1.8.2. Examples

3.2.1.9. underscore.js

3.2.2. special frameworks

3.2.2.1. Animation

3.2.2.1.1. scripty2

3.2.2.1.2. moo.fx

3.2.2.1.3. raphael

3.2.2.1.4. $fx()

3.2.2.1.5. jsAnim

3.2.2.1.6. burst engine

3.2.2.2. User Interface

3.2.2.2.1. jQuery UI

3.2.2.2.2. Prototype UI

3.2.2.2.3. Bindows

3.2.2.2.4. Nitobi

3.2.2.2.5. ExtJS

3.2.2.3. Graphics

3.2.2.3.1. simpleGraph

3.2.2.3.2. plotkit

3.2.2.3.3. flotr

3.2.2.3.4. Protochart

3.2.2.3.5. JSViz

3.2.2.3.6. Highcharts

3.2.2.3.7. JSCharts

3.2.2.3.8. JQPlot

3.2.2.3.9. Canvas3DGraph

3.2.2.3.10. ProtoViz

3.2.2.3.11. gRaphael

3.2.2.3.12. dygraphs

3.2.2.3.13. thejit

3.2.2.3.14. Grafico

3.2.2.3.15. Protovis

3.2.2.4. Progressive Enhancement

3.2.2.4.1. enhanceJS

3.2.2.5. Mobile devices

3.2.2.5.1. jQueryTouch

3.2.3. cloud applications

3.2.3.1. Sproutcore

3.2.3.1.1. Properties

3.2.3.1.2. Examples

3.2.3.2. Cappuccino

3.2.3.2.1. Examples

3.2.3.2.2. Properties

3.2.3.3. freja

3.2.3.3.1. Properties

3.2.3.3.2. Examples

3.2.3.4. UKI

3.2.3.4.1. Examples

3.2.3.4.2. Properties

3.2.3.5. RIALTO

3.2.4. frameworks working with html5 / canvas / webgl

3.2.4.1. doodle.js

3.2.4.2. rGraph

3.2.4.3. Burst Engine

3.2.4.4. C3DL

3.2.4.5. SceneJS

3.2.4.6. SpiderGL

3.2.4.7. Copperlicht

3.2.4.8. Sandy HX

3.3. CSS Frameworks

3.3.1. 960.gs

3.3.2. 960.gs fluid

3.3.3. YAML

3.3.4. Blueprint

3.4. Mobile Devices

3.4.1. IUI

3.4.2. iWebKit

3.4.3. PhoneGap

3.4.4. Yahoo Blueprint

3.5. Augmented Reality Frameworks

3.5.1. Flash

3.5.1.1. FLARToolkit

3.5.1.1.1. Examples

3.5.2. Java

3.5.2.1. ARToolkit

3.5.3. Javascript

3.6. Useful Tools

3.6.1. Opensource Flash Runtime in Javascript

4. Controller

5. Planning

6. Development

6.1. Scrum

6.2. Continuous Integration

7. Deployment

7.1. Google Apps Marketplace

7.2. Cloud Computing

7.2.1. Ruby

7.2.1.1. Heroku