Absynth 5 Anatomy by Mark Mosher

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Absynth 5 Anatomy by Mark Mosher by Mind Map: Absynth 5 Anatomy  by Mark Mosher

1. Effect

1.1. Pipe

1.2. Multicomb

1.3. Multitap

1.4. Echoes

1.5. Resonators

1.6. Aetherizer

2. Attributes

2.1. Bank Name

2.2. Type

2.3. SubType

2.4. Mode

2.5. Meta Information

2.5.1. Author

2.5.2. Company

2.5.3. Bankname

2.5.4. Comments

3. Wave (Waveform Editor)

3.1. Waveform

3.2. Spectrum

3.3. Morph

4. Patch

4.1. Channels

4.1.1. Oscillators (3)

4.1.1.1. 1

4.1.1.1.1. Single

4.1.1.1.2. Double

4.1.1.1.3. FM

4.1.1.1.4. Ringmod

4.1.1.1.5. Fractalize

4.1.1.1.6. Sync Granluar

4.1.1.2. 2

4.1.1.2.1. Sample

4.1.1.2.2. Granular

4.1.1.3. 3

4.1.1.3.1. Audio In

4.1.2. Filter

4.1.2.1. LPF Pole

4.1.2.1.1. 2

4.1.2.1.2. 4

4.1.2.1.3. 8

4.1.2.2. Allpass

4.1.2.2.1. 2

4.1.2.2.2. 4

4.1.2.2.3. 8

4.1.2.3. LPF

4.1.2.3.1. -6

4.1.2.3.2. -12

4.1.2.3.3. -24

4.1.2.4. HPF

4.1.2.4.1. -6

4.1.2.4.2. -12

4.1.2.5. BPF

4.1.2.6. Notch

4.1.2.7. Comb

4.1.2.8. Supercomb

4.1.2.9. Cloud

4.1.3. Modulator Module (Mod)

4.1.3.1. Modes

4.1.3.1.1. Frequency Shifter

4.1.3.1.2. Ring Mod

4.2. Master Channel

4.2.1. Waveshaper

4.2.2. Filter

4.2.3. Effect

5. Envelope

5.1. Master Envelope

5.1.1. A

5.1.2. D

5.1.3. S

5.1.4. R

6. LFO (3)

7. Browser

7.1. Fine Tuning

7.1.1. Volume

7.1.2. Brightness

7.1.3. Bass

7.1.4. Resonance

7.1.5. Distortion

7.1.6. Effect

7.1.7. Mod Depth

7.1.8. Mod Time

7.2. Program List

7.2.1. Load

7.2.2. Save

7.3. Signal Flow Overview

7.4. Mutation

8. Perform

8.1. Top Strip

8.1.1. Poly

8.1.2. dB

8.1.3. MIDI Channel

8.1.4. BPM%

8.1.5. Transpose

8.1.6. Tuning

8.2. Controllers (16)

8.2.1. Can be configured

8.2.1.1. Sliders

8.2.1.2. X/Y

8.3. Assignments

8.3.1. MIDI CC

8.3.2. Macro

8.3.3. Parameter

8.3.4. Depth

8.3.5. Lag

8.3.6. Invert

8.3.7. Learn

8.4. MIDI

8.4.1. Bend

8.4.1.1. Depth

8.4.1.2. Lag

8.5. Note

8.5.1. Glide

8.5.1.1. Time

8.5.1.2. Legato

8.5.2. Custom Scales and Envelopes

8.6. Tuning

8.7. Audio Mod (Envelope Follower)

8.7.1. Groups

8.7.1.1. A

8.7.1.2. B

8.7.1.3. C

8.7.1.4. D

8.7.2. Modulate Source

8.7.2.1. Source

8.7.2.2. Gain

8.7.2.3. Attack

8.7.2.4. Decay

8.7.2.5. Trigger Module

8.8. Master Envelope

8.8.1. Attack

8.8.2. Decay

8.8.3. Sustain

8.8.4. Releease

8.9. Audio In

9. Keyboard

9.1. Hold

9.2. Sustain