Why Integrate Technology

Get Started. It's Free
or sign up with your email address
Why Integrate Technology by Mind Map: Why Integrate Technology

1. The World is Different

1.1. Technology is a 21st century skill

1.2. Many jobs require employees to understand new technology as the world begins to grows

1.3. Shifting demographics

2. Students are Different

2.1. Classrooms should reflect the technology that the students have grown up with.

2.2. Students will become a lot more engaged when presented with the technology they use

2.3. Can increase test scores for students

3. Skills are Different

3.1. 21st Century Skulls

3.1.1. Creativity and Innovation

3.1.2. Communication and Collaboration

3.1.3. Research and Information Literacy

3.1.4. Critical Thinking

3.1.5. Nonlinear Thinking'

3.1.6. Visual Literacy

3.1.7. Visual thinking

3.1.8. Spatial Thinking

3.1.9. Digital Age Reflection

3.2. Should adapt curriculu, to new set skill

3.3. Will help adapt to skills in 21st century

3.4. More technologically saavy than in the past

4. Teaching Should be Different

4.1. Can show the students how to appropriately use technology

4.2. Technology has been shown to be effective

4.3. Make assignments out of technology

5. Standards are Different

5.1. Should be knowledgeable of the standards for technology.

5.2. Level of technology competency expected

5.3. ISTE (Technology Standards)

5.3.1. Copyright & Fair Use

5.3.1.1. Student

5.3.1.1.1. 2. Digital Citizen B - Engage in positive, safe, legal, and ethical behavior when using technology, including social interactions online or when using networked devices.

5.3.1.1.2. 2. Digital Citizen A - Cultivate and mange their digital identity and reputation and are aware of the permanence of their actions in the digital world.

5.3.1.2. Educator

5.3.1.2.1. 3. Citizen C - Mentor students in the safe, legal, and ethical practices with digital tools and the protection of intellectual rights and properties

5.3.1.2.2. 3. Citizen D - Model and promote management f personal data and digital identity and protect student data privacy.

5.3.2. Cyberbullying

5.3.2.1. Student

5.3.2.1.1. 2. Digital Citizen B- Engage in positive, safe, legal, and ethical behavior when using technology, including social interactions online or when using networked devices.

5.3.2.1.2. STRAND: Society and Technology : Topic 1 - Interpret and practice ethical considerations and legal requirements involved in the creation, and use of digital technologies

5.3.2.2. Educator

5.3.2.2.1. 3. Citizen A- Create Experiences for learners to make positive, socially responsible contributions and exhibit empathetic behavior online that build relationships and community

5.4. Ohio Content Standards

5.5. Ohio Technology Standards

5.6. UDL Guidelines

5.6.1. Engagement

5.6.1.1. Recruiting Interest

5.6.1.2. Sustaining effort

5.6.2. Representation

5.6.3. Action & Expression