9 elements of digital citizenship
by shevelle h
1. Digital Law
1.1. The legal rights and restrictions governing technology use.
1.2. Apropriate- students understand what can be downloaded for free and what can not be downloaded.
1.3. Inapropriate- stedents download copy righted music from file-sharing sites.
2. Digital Rights and Responsibilities
2.1. Privileges and freedoms extended to all digital tchnology users and the behavorial expectations that come with them.
2.2. Apropiate- students web sites or other digital media sources, using information for class projects.
2.3. Inapropiare- students do not properly cite sources from the internet.
2.3.1. New node
3. digital health and wellness
3.1. The elements of physical and psychological well-being related to digital technololgy use.
3.2. Apropiate-Students learn about health and wllness as it relates to technology.
3.3. Inapropiate-Possible harmful physical effects of technology are ingored.
4. digital security
4.1. The precautions that all technology users must take to guarantee their personal saftey and the security of their network.
4.2. Apropiate-students are aware of the dangers of providing infromation to anyover the interner.
4.3. Inapropiate-students fail to protect their identity.
5. digital literacy
5.1. The capability to use digital technology and knowing when and how to use it.
5.2. Students use digital technologies in new ways.
5.3. Students are provided with resources and materials that they cannot access away from the classroom.
6. digial commerce
6.1. the buying and selling of goods online
6.2. being able to buy something online and have it come back not broken or damaged.
6.3. it not coming in on time, or getting something illegally.
7. digital access
7.1. full electronic participation in society
7.2. being able to use computers in school.
7.3. to only be able to use computers for a certain thing.
8. New node
9. digital communication
9.1. the electronic exchange of information
9.2. using cellphones, blogging
9.3. giving short answers, or having the cellphone go off in the middle of class.
10. digital etiquette
10.1. the standards of conduct expected by other digial technology users.
10.2. listen to what you have to do.
10.3. do things without knowing exactly what to do.