CI2300

CI2300 Concept Map

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CI2300 by Mind Map: CI2300

1. ITSE Standard #2

1.1. Standard 2a: Design or adapt relevant learning experiences that incorporate digital tools and recourses to promote student learning and creativity.

1.1.1. This was accomplished by the interactive group activity that I collaborated with. It was an activity that promoted physical development and motor skills. Memory retention and mental development. Social skills, relationships and friendships.

1.2. Standard 2d: Provide students with multiple and varied formative and summative assessments aligned with content and technology standards, and use resulting data to inform learning and teaching.

1.2.1. An example of this was shown in our media concept section of the course. We deciphered and analyzed media examples with Media Literacy Key Concepts to define and explain the product.

2. ITSE Standard #3

2.1. Standard 3b: Collaborate with students, peers, parents and community members using digital tools and resources to support school success.

2.1.1. This was accomplished during our voice thread assignment. Although each of us created our own work. The responses from peers and live feed back was a tool that I feel made everyones experience stronger.

2.2. Standard 3c: Communicate relevant information and ideas effectively to students, parents and peers using a variety of digital age media and formats.

2.2.1. This was covered in our Hook Video Projects. I think that it was a great example of effectively reaching students, families and other educators on a preferred topic.

3. ISTE Standard #5

3.1. Standard 5a: Participate in local and global learning communities to explore creative applications of technology to improve student learning.

3.1.1. I believe that the Twitter project is a good example of using this standard. It articulated global and local connections about teaching with digital technologies

3.2. Standard 5d: Contribute to the effectiveness, vitality and self renewal of the teaching profession and of their school and community.

3.2.1. I feel that this aspect was covered in all of the live voice threads that we experienced. It was a fantastic tool that I feel contributed to a higher learning experience for all myself and peers.