Connecting my knowledge of Science, Technology, and Society

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Connecting my knowledge of Science, Technology, and Society by Mind Map: Connecting my knowledge of Science, Technology, and Society

1. Process of elimination

1.1. When I was sick several years ago and was tested multiple times for different causes.

1.1.1. Diagnosed with Cholecystitis

1.1.1.1. Mislead by misconceptions about treatments

1.1.1.1.1. Learned to consult qualified medical professionals instead of biased family members that make decisions from information found online from unqualified individuals.

1.1.1.2. Underwent surgery to remove my gallbladder

1.1.1.2.1. Outcome: Completely free of pain and discomfort

1.1.2. Discouraging

1.1.3. Depression

1.1.3.1. Overwhelmed and uncertain of proper action

2. Class assignment: What the What

2.1. Example of technology: rolling tables

2.2. TED Talk video - class content

3. Personal Technology Journal - February 5 - 8, 2020

3.1. Logging use and time

3.2. Metacognition: thinking about my use of tech and how time it's used

4. Essentially anything that has been modified to serve a purpose for humanity

5. A constantly changing and improving technology

6. Definition: anything that exists outside the womb for the betterment or improvement of life.

6.1. Examples of this definition: cars, tables, etc

6.2. Cell phones

7. Medical experimentation and research

8. Ethical Considerations

8.1. Human rights violations

8.1.1. International code created = standard of ethics for the consideration and respect of human beings.

8.1.2. The Nuremberg Code

8.1.2.1. Ethical standards implemented

8.1.2.1.1. Implied Consent

8.1.3. Nazi Experiments

8.1.4. Tuskegee Syphilis study

8.1.5. Henrietta Lacks

8.1.5.1. No disclosure

8.1.5.2. No permission

8.1.5.3. No reparations

8.1.6. Stanford prison experiment

8.1.6.1. Corrupt behavior

8.1.6.1.1. Torture inflicted at Abu Ghraib

8.1.6.2. Unexpected results

8.1.6.2.1. Malevolent actions

8.1.6.3. Parallels

8.2. Hippocratic Oath

8.2.1. Consideration for a patient's best interest

8.3. Bioethics

8.3.1. Primum non nocere - "Do no harm"

9. Recognizing Bias and understanding its impact on science and research

9.1. Explicit Biases

9.1.1. Prejudices and stereotypes

9.1.1.1. Misinformation

9.1.1.1.1. Dangerous Results

9.2. Implicit Biases

9.2.1. Preconceived notions

9.2.2. Predetermined expectations

9.2.2.1. Confirmation Bias

9.2.2.1.1. Inaccurate results

10. The Scientific Method

10.1. Forming a hypothesis

10.2. Testing against a control group

10.3. Analyze and evaluate data

10.4. Conclusion

10.5. Publications

10.6. Regulations

11. *Technology*

11.1. Society's role in technology

11.2. Standards for Technology Education

11.2.1. The characteristics and scope of technology

11.2.2. The core concepts

11.2.3. Relationships among technologies and connections between tech and other fields

11.2.4. The cultural, social, economic, and political effects of technology

11.2.5. Effects of technology on the environment

11.2.6. Role of society in the development and use of technology

11.2.7. Influence of technology on history

11.2.8. Attributes of design

11.2.9. Engineering design

11.2.10. The role of troubleshooting

11.2.11. Apply the design process

11.2.12. Use and maintenance of tech products

11.2.13. Assess the impact of products and systems

11.2.14. Medical technologies

11.2.15. Agricultural and biotech

11.2.16. Energy and power tech

11.2.17. Information and communication

11.2.18. Transportation tech

11.2.19. Manufacturing tech

11.2.20. Construction tech

12. Engineering design process

12.1. Identify the problem

12.2. Identify the criteria and constraints

12.3. Brainstorm possible solutions

12.4. Generate ideas

12.5. Explore possibilities

12.6. Select an approach

12.7. Build a model or prototype

12.8. Refine the design

13. Standards for Technological Literacy -- Third Edition -- Class textbook references

14. 3 Steps of DD

14.1. Mining

14.1.1. Do not try to JUST solve the problem

14.2. Landscaping

14.3. Building

15. Ingrid Newkirk - started PETA

16. **Course reading - Leyla Acaroglu**

17. My life: creating troubleshooting designs for everyday problems like dilemmas at work and in my homework studying

17.1. **Using the design process to build a solution with my in-class group to address water shortages and lack of potable water**

18. Disruptive Design

19. THREE PART PROCESS

19.1. Problem Loving

19.2. System Mapping

19.2.1. This part is about identifying main elements within the process, and then conceptualizing a mapping of the ways in which they interact and relate to each other.

19.3. Ideation & Intervention

19.3.1. This part is where the ideas and solutions are conjured, and they begins the reveal themselves for viability and possibility.

19.3.1.1. This is HANDS ON: test and build!

20. Design process

20.1. Ask a question

20.2. Do background research

20.2.1. People are impacted by decisions and changes made by society.

20.2.1.1. Society is characterized by organizations and people whose influence causes change.

20.2.1.1.1. Examples: lobbyists from corporations who work to repeal legislation, and the result is reduced regulation on goods e.g. toys manufactured with lead paint. Also, food that doesn’t include serving size of added sugars in the nutritional information.

20.3. Construct a hypothesis

20.4. Test with an experiment

20.5. Is the procedure working?

20.5.1. Yes

20.5.1.1. Analyze the data and draw conclusions

20.5.1.1.1. do the results align with hypothesis?

20.6. --Personal question to ask while doing the reading of this book: define "problem loving" and expound on its importance in Disruptive Design.

20.6.1. No

20.6.1.1. Troubleshoot, check all the steps, and retry

21. Regulations to ensure that only ethical science and experimentation is permitted.

22. Using technology for work

22.1. Car GPS and iPhone (3GS-11 Pro)

23. Personal experience with mobile technology

23.1. First Nokia Cell phone - 2000-01

23.1.1. Learning to text message

23.2. Using iPhone to simplify my entire life

24. Social concepts - defining sociological behavior

24.1. Globalism

24.1.1. Characterized by expanding social influence and behavior beyond localities and smaller geographic regions.

24.1.1.1. Worldwide impact from global participation of economic and social interaction.

24.2. Agency

24.3. Power

24.4. Dialectical Relationship

24.4.1. The idea that people discover a problem and cannot solve it. The larger world recognizes the problem and works to discover a solution.

24.4.1.1. The solution helps—there is improvement, but the problem isn’t fully resolved.

24.5. Cultural Capital

24.5.1. Each individual’s social assets (financial, ethnic, educational, community) confers privilege, social status, and power.

24.5.1.1. Example: George W. Bush getting accepted to Yale University, and subsequently invited to join Skull and Bones, a rare privilege that opened opportunities like the U.S. presidency.

24.6. Neoliberalism

24.6.1. Government abstains from regulating commerce through legislation. Instead, businesses are allowed to develop their own best practices and behavior, thereby removing restrictions that can adversely impact their industry.

24.7. Structural Approach

24.8. Equity & Equality

24.8.1. Equality means everybody receives the same regardless of individual circumstances and needs.

24.8.1.1. Equity means everyone receives what they personally need, taking into account individual circumstances.

24.9. Interactional Approach

24.9.1. Scientists solve global problems.

24.9.2. Society uses solutions discovered by scientists.

24.9.2.1. Adverse effects of solutions are mitigated by regulation and laws.

25. DD: Method

25.1. Mining

25.1.1. Pose a research question

25.1.2. Mine data

25.1.2.1. Research

25.1.2.1.1. Quantitative

25.1.2.1.2. Qualitative

25.2. Landscaping

25.2.1. Utilize a system map

25.2.1.1. does the mined data work within the system that was designed?

25.3. Building

25.3.1. Design prototype I

25.3.2. Design prototype II

25.3.3. Design Protoype III

25.3.3.1. Mine additional research data if necessary