ADDIE MODEL

ADDIE MindMap

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ADDIE MODEL by Mind Map: ADDIE MODEL

1. 1. ANALYZE: Focus is on instructional goals, target audience & required resources

1.1. What should students already know and what should they know after completing the course?

1.2. Instructional goals: find competency gaps, decide on desired outcomes, determine delivery & assessment strategies

1.3. Target audience: develop learner profiles, check existing knowledge, skills, experience, behavior, ages, interests, cultural background, language, motivation

1.4. Required resources: identify learner spaces & devices, research learning resources, determine content, technology, facilities, delivery methods, human resources, limiting factors

2. 5. EVALUATE: Focus on quality of the learning resources & how well are the instructional goals accomplished

2.1. How will the learning solution be vetted before full release to ensure its reliability, content validity, clarity & effectiveness?

2.2. Formative: done during Development to assure if Design standards met

2.3. Summative: done after iImplementation, measurement 3 levels - Level 1- perception [degree of participant satisfaction]; Level 2 - learning [ acquisition of skills and knowledge]: Level 3 - performance [transfer of new knowledge and skills to actual work environment]

2.4. Process: final testing of what-how-why-when in relation to instructional goals, collect, interpret & analyze data, share results

3. 4. IMPLEMENT: learning solution is developed in learning space thereby enaging participants

3.1. What is the roll-out strategy for students and teachers including procedures, presentation, assessment and enhancement?

3.2. Participant engagement: notification & enrollment, pre-course communication, interaction with new learning resources

3.3. Preparation: provide tools for learners, identify teachers, prepare teachers for delivery, train-the-trainer workshops, determine method of record-keeping for monitoring

3.4. Delivery: provide entry point for learners, conduct delivery & assessment, analyze, redesign, update, edit or enhance as necessary, emotional feedback from learners and teachers, back-tool in case of failure (technological, etc.)

4. 3. DEVELOP: creation of content and learning materials - drafting, producing and testing

4.1. What learning materials will be created and tested to satisfy the learning outcomes?

4.2. Learning resources: integrating content and strategy with media; developing gudiance for instructors and learners, decide to insource or outsource,

4.3. Validation: stakeholder review, revisions,confirm licensing and copyright, ensure access, backup & security requirements met

4.4. Pilot test: conduct testing, feedback/observations, insight, final adjustments,

5. 2. DESIGN: Learning solution aligns objectives and strategies with instructional goals

5.1. What is the systematic process of identifying, developing and evaluating strategies to attain the specified learning objectives?

5.2. Learning objectives: specific measureable actions, cognitive skills needed, design learning spaces

5.3. Instructional strategies: links between content and objective, sequencing, explore & refine technology opyions, design user interface, identify network capacity, storyboard the design, plan & test using prototypes

5.4. Testing strategies: learners, feedback mechanism, acquisition by students of desired competences