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Input by Mind Map: Input

1. Objectives Overview

1.1. Define input and differentiate among a program, command, and user response

1.2. Identify the keys and buttons commonly found on desktop computer keyboards, and describe how keyboards for mobile computers and devices differ from desktop computer keyboards

1.3. Describe different mouse types and explain how to use a mouse

1.4. Describe various types of touch screens and explain how a touch‐ sensitive pad works

1.5. Describe various types of pen input, and identify other types of input for smart phones

1.6. Summarize the purpose of various game controllers

2. Touch Screens and Touch‐Sensitive Pads

2.1. Microsoft Surface

2.2. Touch‐sensitive pads

3. Pen Input

3.1. With pen input, you touch a stylus or digital pen on a flat surface to write, draw, or make selections

4. Game Controllers

4.1. Gamepads

4.2. Joysticks and Wheels

4.3. Light guns

4.4. Dance pads

4.5. Motion‐ sensing controllers

5. What Is Input?

5.1. Input is any data and instructions entered into the memory of a computer

5.2. Instructions can be entered into the computer in the form of programs, commands, and user responses

6. The Keyboard

6.1. A keyboard is an input device that contains keys users press to enter data and instructions into a computer

6.2. Most desktop computer keyboards have…

6.2.1. Between 101 and 105 keys

6.2.2. A numeric keypad on the right side of the keyboard

6.2.3. Function keys,CTRL keys, ALT keys, and arrow keys

6.2.4. Windows key

6.2.5. Application key

6.2.6. Toggle keys

6.3. The insertion point, also known as the cursor, is a symbol on the screen that indicates where the next character you type will appear

6.4. Wired Keyboards

6.4.1. USB port

6.4.2. keyboard port

6.5. Wireless Keyboards

6.5.1. Bluetooth

6.5.2. IrDA

7. Mouse

7.1. Point

7.2. Click

7.3. Right‐click

7.4. Double‐click

7.5. Triple‐click

7.6. Drag

7.7. Right‐drag

7.8. Rotate wheel

7.9. Free‐spin wheel

7.10. Press wheel

7.11. Tilt wheel

7.12. Press thumb button

8. Digital Cameras

8.1. Studio cameras

8.2. Field cameras

8.3. Point‐and‐shoot camera

9. Voice Input

9.1. Voice input

9.1.1. input by speaking into a microphone

9.2. Voice recognition

9.3. Audio input

10. Video Input

10.1. Web cam

10.1.1. Capture video and still images

10.1.2. Send e‐mail messages with video attachments

10.1.3. Add live images to instant messages

10.1.4. Broadcast live images over the Internet

10.1.5. Make video telephone calls

10.2. video conference

11. Scanners and Reading Devices

11.1. Optical character recognition (OCR

11.2. Turnaround documen

11.3. Optical mark recognition (OMR)

11.4. bar code reader

11.5. RFID (radio frequency identification)

11.6. Magnetic stripe card readers

11.7. MICR (magnetic ink character recognition)

12. Biometric Input

12.1. fingerprint reader

12.2. iris recognition system

12.3. hand geometry system

13. New node

14. New node