Playtime (1967) (Nate Stekler)
by Nathaniel Stekler
1. Sound
1.1. Silent Doors
1.1.1. Amplified
1.1.1.1. Choir in the beginning in front of the modern building
1.1.1.1.1. Futuristic machine noises, like Star Wars
2. Technology
2.1. Hospitals
2.1.1. Airports
2.1.1.1. Very Clean looking
2.1.1.1.1. Futuristic looking
3. Structures
3.1. Boundaries
3.1.1. Cubicles
3.1.1.1. Lost
3.1.1.1.1. Long/Vast hallways
3.1.2. Cubicles are closed off from the rest of the world
4. Architecture
4.1. Symmetry
4.1.1. Modernity
4.1.1.1. Tall
4.1.1.1.1. Monochrome (all grey)
4.1.1.1.2. Cold looking
5. Windows
5.1. Glass
5.1.1. Seperation
5.1.1.1. Confused
5.1.1.1.1. Cover the entirety of buildings
6. Tourists
6.1. Movements
6.1.1. Sameness
6.1.1.1. Robotic Movements
6.1.1.1.1. Shallow/Ignorant