Input and Output Devices

Get Started. It's Free
or sign up with your email address
Rocket clouds
Input and Output Devices by Mind Map: Input and Output Devices

1. Example: Headphones

1.1. Challenges: Each student would require a headset. This would increase the cost of using this output device.

1.2. Benefits: This output would help to meet the needs of the audiory learners.

1.3. Audio

1.4. Application: Students could write a storyor narritive and then could record the story. Once the stories are recorded, the students could take turn listening to each other's writings. This could provide feedback opportunities for the children and create an opportunity for learner's to hear the work being read to them.

2. Example: Digital Camera

2.1. Challenges: The Compatibility between the computers that maybe within the classroom computer and the digital camera.

2.2. Benefits: Being able to share classroom pictures and incorporate the students' real life activites into presentations or slideshows.

2.3. Digital camera

2.4. Application: Students could take pictures to capture the process of a sciencefair project. Then the photos are downloaded from the camera to the computer. Now the students can create a photo journal documenting and sharing their steps and process.. This journal could be shared through email or shared files.

3. Output Devices

3.1. Output devices are the pieces of hardware that move information (data that have been processed) out of the computer (Lever-Duffy and McDonald).

4. Input Devices

4.1. An input device includes any computer peripheral that you might use to enter data into the computer. A peripheral is any device that can be connected to a computer (Lever-Duffy and McDonald).