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Digital Media II by Mind Map: Digital Media II
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Digital Media II

Internet Work

E-mail

Multiple accounts

At least 25 per day

News services

Television online

Web newspapers

Radio online

I-learn

Accessibility

Multiple vectors

Desktop/laptop

Blackberry-esque devices

Cameras

Television, as of Feb. 09

Cellular phones

Instant accessibility

Fast Internet service

Digital photos printed at home

telephones pick up service almost anywhere on the planet (i.e. cellular/satellite phones

Dependence

Technology can go anywhere - miniturization

Intersection of different technologies in one vector (i.e. blackberry)

Greater media access, anywhere leads to entitlement

New node

Ubiquitous

numerous people own laptops, cell phones

media tech. in public places ex. LT hallway, grocery stores, gym, etc.

Entertainment

Digital photography

Can print at home

Can post online

Greater memory capacity (8 G cards)

Internet

Video production and consumption, Youtube, Facebook

Television online - without as many commercials

Social Networking

Instant messaging

Instant gratification

Digital media operate quickly, anywhere and anytime people want them

E-mail

IM

Phones, regular conversations, texting

24-hour news services

Availability after broadcast - posted online for consumption at leisure