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XenoFarm by Mind Map: XenoFarm
0.0 stars - reviews range from 0 to 5



Too much

explore outside of farm for alien species to incorporate, scanner to test for plant properties, each alien species reacts in a special way with a companion crop

Path, Where player walks over time a trail forms


Harvesting, Basket, Wheelbarrow, RoboCarry, Tele-Basket

Rainclouds NanoBees Harvesting Inventory upgrades - wheelbarrow Grow lights Soil/Plant Scanners Terrafroming station House, rooms, buildings, TV, radio, holo screen

Game info display ideas

Player wears backpack that shows info

Augmented Reality labels

First person view with handheld tools that display info

Open World

Purchased a barren plot on a settler world, Sharecropper - give half of crop to owner of land, keep the rest, Goal is to earn enough $$$ to purchase own farm., sell excess crop at county market

Player startes with a barren plot and a minimal farm buildings

plant things anywhere

success depends on proper environment and care

crops will spread as they will if conditions are proper

Player must harvest

each fruit, seed, plant is an actual in-game object

give player options to create fenced in areas - or let them grow wild-style

plants could be food, fuel, medicine, housing even

ship comes once year bringing major supplies / trading

Background Story

Player is a sharecropper, must raise money to buy farm and bring family from home planet

News reports, tv, commericals, Messages from home as background story

Home planet is in danger from climate change, pollution, overpopulation


Make enough money as sharecropper to buy your own farm.

make enough money to bring family to planet

Find and Grow more plant varieties

Buy new equipment and supplies

Improve house and land

Game World

Environment is artificial so player must add all light, water, nutrients, etc

Terraforming Station provides bare minimum resources like Atmo & water

InstaWorld brand terraform and farming equipment

Player is on a small asteroid in a Saturn-style ring of settlers


PLayer given bare minimum tools and supplies at start, Includes a ForeverPLant in a pot that produces bare minimum food supply

Bonus stats to player for eating fruits

Catalog of basic supplies and seeds that player can order from anytime. part of basic housing., All InstaWorld brand - buying from company store

Traders visit with smaller inventory but wider variety.

Breeding and Variations

Random variations in plants that player can encourage by planting harvested fruit

textures, colors, special meshes

some variations worth more at market  - like green dragon stalks or fancy flower

Dominant and recessive texture, dom comes out most of the time, if not Dom then recessive or random

Other effects like particles or glow

Good way to reward and encourage extended play

Main Project Goals

Player can plant anywhere

Juicy interactions

Each plant is visually unique

Each plant is it's own sim

Player can Save and Load any time

Design for VR and monitor


Beneficial Weeds

Fertilize, Clover and legumes fixes nitrogen, Nitrogen fixing is caused by bacteria that like the clover, Mix with grass for animal grazing more protein in clover

Improve soil, Others use deep tap roots to bring up nutrients and moisture from beyond the range of normal plants, so that the soil improves in quality over generations of that plant's presence., Weeds with strong, widespread roots also introduce organic matter to the earth in the form of those roots, turning hard, dense clay dirt into richer, more fertile soil. In fact, some common plants like tomatoes and corn will "piggyback" on nearby weeds, allowing their relatively weak root systems to go deeper than they could have alone.

Pest Control, Many weeds protect nearby plants from insect pests., One way they can do this is to repel insects and other pests through their smell[3], as do alliums and wormwood., Another is to entirely mask a companion's scent, or the pheromones of pest insects, as with ground ivy and wild oregano., Some also are unpleasant to small animals, because of their spines or other features, keeping them away from an area to be protected.

Human Useful, Some beneficial weeds, such as lamb's quarters and purslane, are edible. This list of edible flowers includes many wildflowers that are considered weeds when not planted intentionally. Dandelion is an excellent example of an edible weed (see dandelion wine, dandelion coffee)., A number of weeds have been proposed as natural alternate sources for latex (rubber), including goldenrod, from which the tires were made on the car famously given by Henry Ford, to Thomas Edison. Cocklebur and stinging nettle have been used for natural dyes. Studies have shown that milkweed is actually a more effective insulator than goose down., Some plants seem to subtly change the flavor of other plants around them, in a way humans find desirable, for example stinging nettle, besides being edible if properly cooked, seems to increase essential oil production in nearby herbs.[4]

List of beneficial weeds, Clover is a legume. Like other beans, it hosts bacteria that fix nitrogen in the soil. Its vining nature covers the ground, sheltering more moisture than it consumes, providing a humid, cooler microclimate for surrounding plants as a "green mulch". It also is preferred by rodents over many garden crops, cutting down on the amount of desired vegetables that get eaten., Dandelions possess a deep, strong tap root that breaks up hard soil, benefiting weaker-rooted plants nearby, and draw up nutrients from deeper than shallower-rooted nearby plants can access. They will also excrete minerals and nitrogen through their roots.[5], Crow garlic, the wild chives found in sunny parts of a North American yard, has all of the companion plant benefits of other alliums, including repelling japanese beetles, aphids, and rodents, and being believed to benefit the flavor of solanums like tomatoes and peppers. It can be used as a substitute for some alliums in cooking, if its slightly more bitter flavor is masked by sweetness or lipids., Bishop's lace (Queen Anne's Lace) works as a nurse plant for nearby crops like lettuce, shading them from overly intense sunlight and keeping more humidity in the air. It attracts predatory wasps and flies that eat vegetable pests. It has a scientifically tested[6] beneficial effect on nearby tomato plants, and when it is young it has an edible root, both of these are true because the domesticated carrot is simply a cultivar of this "weed".

Natural Farming Cocepts

PolyCulture, Crop Rotation is the practice of growing a series of dissimilar types of crops in the same area in sequential seasons., Replenishment of nitrogen through the use of green manure in sequence with cereals and other crops. Crop rotation also and can also, mitigates the build-up of pathogens and pests that often occurs when one species is continuously cropped,, improve soil structure and fertility by alternating deep-rooted and shallow-rooted plants., multiple cropping is the practice of growing two or more crops in the same space during a single growing season, .It can take the form of double-cropping, in which a second crop is planted after the first has been harvested,, or relay cropping, in which the second crop is started amidst the first crop before it has been harvested., Intercropping is the practice of growing two or more crops in proximity. The most common goal of intercropping is to produce a greater yield on a given piece of land by making use of resources that would otherwise not be utilized by a single crop. Careful planning is required, taking into account the soil, climate, crops, and varieties. It is particularly important not to have crops competing with each other for physical space, nutrients, water, or sunlight., Companion planting is the planting of different crops in proximity (in gardening and agriculture), on the theory that they assist each other in nutrient uptake, pest control, pollination, and other factors necessary to increasing crop productivity. Companion planting is a form of polyculture., Forest gardening

Soil Info,

Sand/ Silt / Clay / Loam

SANDY SOIL: Sandy (or light) soils are soils in which silt and clay make up less than 20 percent of the material by weight. These soils drain well, but have little capacity to hold moisture and plant food. Sandy soils have comparatively large particles that permit good aeration, quick passage of water, and quick warming. CLAYEY SOIL: A clayey soil must contain at least 30 percent clay and is known as a heavy soil. Heavy soils have relatively poor drainage and aeration capabilities. Because of this, heavy soils tend to hold more moisture than is good for plants. However, this type of soil also holds fertilizer and plant food well, which can be beneficial to plant growth. LOAMY SOIL: This is the most desirable soil for agricultural use. Loam is a mixture of approximately equal parts of sand, silt, and clay. If loamy soil has more sand than silt or clay, it is known as a sandy loam; more clay, it is known as a clayey loam; more silt, a silty loam.


each spot of Land


Soil, Soil Vars, Water, Nutrients, Tilth, Dirt, Clay, Sand

What affects plant growth

Soil vars

Nearby plant types

Density of plants

Flavour of light

Plant properties effected by vars


Number of stems/fruits

Size of fruits

Quality of fruits

Speed of growth

Overall health - healthy improves all slightly


shape update interval based on distance from player

Triggers to control update interval instead?

add soil nutrient depletion/restoration

cumulative health

Tidy up test plant script

consolidate test scripts


Game Control

Terrain Control

Ideas for look of buildings and tools

Terraforming station

basic home

addons for home


refine player watering and fertilizing

Test game save

Test inventory

experiment with character animations and gestures