Business chapters

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Business chapters by Mind Map: Business chapters

1. Enterprise

1.1. At school

1.2. At home

1.3. In community

1.4. In the public service

1.5. In business

1.5.1. Entrepreneur

1.5.1.1. Generates ideas

1.5.1.2. Takes risks

1.5.1.3. Raises finance

1.5.1.4. Provides vision

1.5.1.5. Provides management

1.6. Gap in the market

1.7. Sponsorship

1.8. Brainstorming

1.9. O

1.9.1. O

2. Chapter 16

2.1. Enterprises

2.1.1. Local organisations

2.1.2. National organisations

2.1.3. Global organisations

2.1.4. Financial enterprises

2.1.4.1. Goods and services

2.1.4.2. Employment

2.1.4.3. Taxation

2.1.4.4. Finance

2.1.4.5. Economic growth

2.1.4.6. Financial advice

2.1.4.7. Mentoring service

2.1.4.8. Business info

2.1.4.9. Local organisations

2.1.4.10. Enterprise Ireland

2.1.4.10.1. Financial support

2.1.4.10.2. Research and development

2.1.4.10.3. Export assistance

2.1.5. Social Enterprises

2.1.5.1. Coder Dojo

2.1.5.2. Macra na Feirme

2.1.5.3. Camara Education

2.1.5.4. Young social innovators

2.1.5.5. Credit unions

3. Chapter 13

3.1. Green consumerism

3.1.1. Environmental 3 Rs

3.1.1.1. Reduce

3.1.1.2. Reuse

3.1.1.3. Recycle

3.1.2. Green consumers helping the environment

3.2. The promotion of animal welfare

3.2.1. Concerns for scientific testing on animals

3.3. Carbon Footprint

3.4. Ethical consumerism

3.4.1. Ethical consumers

3.4.2. Ethical goods

3.5. Small claims procedure

3.6. Competition and consumer protection commission (CCPC)

3.7. Office of the ombudsman

3.8. Consumers association of Ireland (CAI)

3.9. Three Rs for Goods

3.9.1. Repair

3.9.2. Replace

3.9.3. Refund

4. Chapter 12

4.1. Sale of goods and supply of services act 1980

4.2. Commission for regulation of utilities

4.3. Commission for communication regulation

4.3.1. An post

4.3.2. Home phone providers

4.3.3. Mobile phone providers

4.3.4. Broadband providers

4.4. Three Rs

4.4.1. Repair

4.4.2. Replace

4.4.3. Refund

4.5. Guarantees and warranties

4.5.1. Misleading practices

5. Chapter 3

5.1. Irregular Expenditure

5.1.1. The payment can vary

5.1.2. Examples:

5.1.3. Groceries

5.1.4. Clothing

5.1.5. Repairs

5.2. Fixed Expenditure

5.2.1. The payment is not changing

5.2.2. Examples:

5.2.3. Rent

5.2.4. Mortgage

5.2.5. Mortgage

5.2.6. Bonus pay

5.2.7. TV license

5.3. Gross pay

5.4. Discretionary Expenditure

5.4.1. The payment for things you can live without

5.4.2. Examples

5.4.3. Gifts

5.4.4. Holidays

5.4.5. Entertainment

5.5. False Economy

5.5.1. When you buy something thinking it will save you money in the short term, but it will end up causing loss in the long term.

5.6. You can record and plan expenditure on a chart

6. Chapter 1

6.1. Opportunity cost

6.2. Resources

6.2.1. Physical

6.2.2. Natural

6.2.3. Financial

6.2.4. Human

6.2.5. Time

6.3. Needs and Wants

7. Chapter 2

7.1. Income

7.1.1. B.I.K

7.1.2. P.A.Y.E

7.1.3. P.R.S.I

7.1.4. U.S.C

7.2. Wages

7.2.1. Time rate

7.2.2. Peace rate

7.2.3. Commission

7.2.4. Bonus

7.2.5. Overtime

7.3. Voluntary

7.3.1. VHI

7.3.2. Pension

7.4. Disposable income

7.4.1. After taxes

7.5. Net pay

7.6. Overtime

7.6.1. G.P = B.P + O/T

7.6.2. N.P= G.P - Deductions

7.7. Income

7.7.1. Regular

7.7.2. Irregular

7.8. Physical / Capital reasources

7.8.1. Buildings or property

7.8.2. Family car

7.8.3. Computer

7.8.4. Smartphone