Rhetoric in Video Games
by Dominique Escalera
1. Procedural Rhetoric
1.1. Theory
1.2. Interrogating Ideology
1.3. Making and Unpacking an Argument
2. Other Rhetoric Definitons
2.1. Plato
2.2. Middle Ages
2.3. 20th century
2.4. Visual Rhetoric
3. Procedurality
3.1. Procedure
3.2. Procedural
4. Play
4.1. "Possibility Space"
4.2. Interactions
5. Introduction
5.1. Animal Crossing
6. Learning from Procedural Rhetoric