Untitled Idol Tabletop Game
by Andreo Yabut
1. The Premise
1.1. AKS submits a challenge to Fans and Other Companies
1.2. Current Managers are retiring, moving on, sabbatical rest
1.3. Players are Possible Managers, sponsored by Other Companies or recent interns in AKS and affiliated theatres.
2. Victory Conditions
2.1. Most amount of Coins at the End of the Game, End of the Final Round.
3. GAME CYCLE
3.1. The game runs a minimum of 4 rounds.
3.2. Each Round has a minimum of 6 turns.
4. Stray Runs/Ideas
4.1. Each player begins each round with a hand of cards. Minimum 5.
4.1.1. Each player examines their hand.
4.1.1.1. Select a single card from the hand +Place it face down in front of you.
4.1.1.2. Place the remaining hand of cards, face down towards the following player on your left or right.
4.1.1.2.1. The Direction, Left or Right, alternates between ROUNDS.
4.1.2. All Players simultaneously ACTION their face down cards simultaneously.
4.1.2.1. See Types of ACTION.
4.1.2.2. Each following player
5. Types of PUSH
5.1. Trained PUSH,
5.2. MGMT PUSH
6. Songs
7. IDOL(S)
7.1. Auditions
7.2. Promotions
8. Setting Up the Game
8.1. Shuffle the Library of Cards
8.2. Determine order of play. Who goes first and sit around the Game set
9. FLOW of the Game
9.1. FIRST ROUND
9.1.1. The Turns
9.1.1.1. Each player examines their hand.
9.1.1.1.1. Select one card +place this card face down in front you.
9.1.1.1.2. Place the remaining hand of cards, face down towards the following player on his left or right.
10. Types of ACTION
10.1. With the EXCEPTION of Discard the CARD, all CARDS to Action are reveal to other players.
10.2. Promote an Idol.
10.3. Commission a Song.
10.4. Run an Event.
10.5. Discard the Card.
11. GAME ROUNDS
11.1. RESET
11.2. BUILD or BUY
11.2.1. SERIES of AUDITIONS, COMPOSING, EVENTS, and STUDIES [ACES]