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Exertion Game by Mind Map: Exertion Game
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Exertion Game

Technologies

Flash/Flex

Processing

Java

Quartz Composer

Cocoa

Cocoa Touch

(Android)

OpenGL

Max/MSP/Jitter

Sensor Types

Accelerometer

Camera

Compass

Orientation (Phone)

Light

Infrared

Touch

Force/Torque

Body Sensor (Pulse, Blood Pressure)

Microphone

Temperature

Proximity/Distance

Exercises

Fitness (Bodyweight Exercises)

Dancing

Combat/Martial Sport

Should not need additional equipment like ball, weights, ...

Abstract movement that makes no sense on its own but provides input

Isometric exercises (measured by force sensors)

Rhythmic / Beat-based movements

Concrete Movements

Game Types

Single-Player

Multi-Player at same computer

Networked Multi-Player

Against each other

Cooperative

Aim for points (Highscore) (also for Single-Player)

Sensor Input

Phone Movement

Gesture Detection

Don't create input directly, but indirectly (e.g. shooting a ball against a sensor)

Body Sensors (measure the exercise effect: pulse, sweat)

Generate electricity (exercise bike)

User interacts with water (e.g. pressing balloons filled with water). We detect the interaction by monitoring the water levels (displacement).

Game Ideas

Something that is not as easy in "real" (e.g. Food Fight)

We should not just simulate a "real-life" sport.

Place sensors at hard to reach places (e.g. touch sensors on a wall -> jumping/climbing movement)

Place sensors in a way that requires a specific movement to activate them (e.g. touch sensors on the floor in a push-up position)

Collaboratively create art (e.g. painting through body movements)

Game for the mobile phone that gives you abstract goals to achieve (e.g. change your altitude by 10 meters). You have to get creative and use your current environment to achieve the goal.

Funfair attraction simulation

Cooking simulation

"Schlag den Raab" games

Air drumming

Simon game but with physical gestures

Mobile (Phone) Application

We have no spatial constrains.

Outdoor Activities

We can track location changes

Use of the outdoor environment (obstacles).

Game Options

Time Limits to make it more strenuous

General possible approaches

Re-enact a real sport

Use exertion input for a classic computer game

Extend a real sport with virtual objects