Horizon Report 2013 Conversations

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Horizon Report 2013 Conversations by Mind Map: Horizon Report 2013 Conversations

1. 1-2 years

1.1. MOOCs

1.1.1. UMich official Coursera Open Michigan other P2PU Udacity etc

1.1.2. Other Learning from Data Games MOOC

1.2. Tablet computing

1.2.1. UMich iPads Med School in discussion Housing Information Technology Office Human Resources staff use Papyrus 46 (library) Engineering Apps Mobile Users Group Mobile Developers Groups LSA Advising Center MyTime MyGuide Mobile App Challenge UMMS Mobile Development Team (Laurie Kirchmeier) Kinect SDK Kit

1.2.2. Other Yale: Shared Visions – Yale Students Use iPads to View Live Microscope Images Vanderbilt: App turns tablet into math aid for visually impaired students Haptic Northwestern: Chinese language class experiments with iPad

2. 3-4 years

2.1. Big Data

2.1.1. UMich Eating and Attitudes ORCI Infrastructure workshops accounts tutorials options for skills building

2.2. Learning Analytics

2.2.1. UMich Tim McKay, Physics Steve Lonn, Library Anne Gere, Sweetland LATF

2.2.2. Other Stanford: Multimodal Learning Analytics Glass Classroom

2.3. Game-Based Learning

2.3.1. Umich UMD Bruce Maxim Game design Game day Bibliobouts UMAA SoE Engin? UMSI? Gamification engine for instruction

2.3.2. Other McGill: Open Orchestra Requires complicated equipment set up Fresno State: Library Orientation Game Fresno example inspired other thoughts Comics: Library of the Living Dead (pdf) Augmented Reality interactive tours

3. 5-6 years

3.1. 3D Printing

3.1.1. UMich FabLab Duderstadt 3D lab CAVE Electronic Lunch Festifools Lumenotbots

3.1.2. Other Case U: ThinkBox U. Mary Washington: ThinkLab Desktop Drugstores Stanford FabLearn Discussion Green Chem / Green Medicine "FabLabs" & Makerspaces in Libraries Copyright & intellectual property Liability & legal issues Process design for learning

3.2. Wearable Technology

3.2.1. UMich Pebble Watch Pebblizer Kickstarter Facebook Twitter Pinterest Will an Apple Watch Replace the iPhone? PF Anderson's Wearable Tech Pinterest Board

3.2.2. Other Educational examples? Georgia Tech Wearable tech that charges devices may make it possible to bring education, research, science, tech into spaces where lack of infrastructure has previously made that challenging.

4. About

4.1. 2013 Higher Education Edition

4.1.1. Announcement

4.1.2. Video

4.1.3. PDF

4.1.4. Infographic (beta)

4.2. Wiki

4.3. Project Navigator

4.4. Facebook

4.5. Twitter #NMChz