
1. The Validity of Digital Information
1.1. Evaluating Information
1.1.1. Think critically
1.1.2. Check credentials
1.1.3. Peer reviewed
1.1.4. Is there an author?
1.1.5. Check how current the information is
1.2. Evaluating Websites
1.2.1. Credible?
1.2.2. Check URL endings
1.2.3. Review results
1.2.4. Criteria
1.2.4.1. Author
1.2.4.1.1. Motivation and bias
2. New node
2.1. Form of cheating
2.1.1. Steal a person's ideas or writing
2.1.1.1. Identify sources
2.1.1.2. Make clear where the information comes from
2.1.1.3. Ask questions
3. Copyright
3.1. Type of intellectual property that protects creative works
3.1.1. Example: Sound recordings
3.2. Must be...
3.2.1. Independently created
3.2.1.1. At least minimally creative
3.2.1.1.1. Be a fixed tangible medium
3.3. Protects the expression of an idea
4. Theoretical Foundations
4.1. Behaviorism
4.1.1. Learn through repetition
4.1.1.1. Shaped by the environment & positive and negative reinforcement
4.2. Constructivism
4.2.1. Learn through experience and interaction
4.2.1.1. Discover on your own
4.2.1.1.1. Build new ideas and concepts
4.3. Cognitivism
4.3.1. In response to behaviorism
4.3.1.1. Understand concepts as a whole
4.3.1.1.1. Build on prior knowledge
4.4. Connectivism
4.4.1. Gather through connections
4.4.1.1. Learning trends
4.4.1.1.1. Technology and networks
5. Types of learning
5.1. Problem-based learning
5.1.1. Work in groups to solve a problem
5.1.1.1. Creative
5.2. Project-based learning
5.2.1. Work together on a project to complete a task
5.2.1.1. Collaboration
5.3. Inquiry-based learning
5.3.1. Ask questions and find answers
5.3.1.1. Experiment
5.4. Engaged learning
5.4.1. Actively participate in learning
5.4.1.1. Involved
5.5. Discovery learning
5.5.1. Problem solving
5.5.1.1. Learner management
5.5.1.1.1. Integrating and Connecting
5.6. Case-based learning
5.6.1. Develop skills in analytical thinking
5.6.1.1. Reflective judgement
5.6.1.1.1. Complex scenarios