Introduction to Computers

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Introduction to Computers by Mind Map: Introduction to Computers

1. What Is a Computer?

1.1. A computer is an electronic device, operating under the control of instructions stored in its own memory

2. Advantages and Disadvantages of Using Computers

2.1. Advantages of Using Computers

2.1.1. Speed

2.1.2. Reliability

2.1.3. Consistency

2.1.4. Storage

2.1.5. Communications

2.2. Disadvantages of Using Computers

2.2.1. Health Risks

2.2.2. Violation of Privacy

2.2.3. Public Safety

2.2.4. Impact on Labor Force

2.2.5. Impact on Environment

2.3. Green computing involves reducing the electricity consumed and environmental waste generated when using a computer

2.4. Strategies include

2.4.1. Recycling

2.4.2. Regulating manufacturing processes

2.4.3. Extending the life of computers

2.4.4. Immediately donating or properly disposing of replaced computers

3. Computer Software

3.1. Software, also called a program, tells the computer what tasks to perform and how to perform them

3.2. Installing is the process of setting up software to work with the computer, printer, and other hardware

3.3. A programmer develops software or writes the instructions that direct the computer to process data into information

4. Personal Computers

4.1. A personal computer can perform all of its input, processing, output, and storage activities by itse

4.2. Two popular architectures are the PC and the Apple

4.2.1. Desktop computer

5. Mobile Computers and Mobile Devices

5.1. Mobile Computer

5.1.1. Personal computer you can carry from place to place

5.1.2. Examples include notebook computers,laptop computers, andTablet PCs

5.2. Mobile Device

5.2.1. Computing device small enough to hold in your hand

5.2.2. Examples include smart phones,PDAs,handheldcomputers,portable media players, and digital cameras

5.3. Notebook computer

5.4. Tablet PC

5.5. Smart phone

5.6. PDA

5.7. Handheld computer

5.8. Portable media player

5.9. Digital camera

6. Game Consoles

6.1. A game console is a mobile computing device designed for single‐player or multiplayer video games

7. Embedded Computers

7.1. An embedded computer is a special‐purpose computer that functions as a component in a larger product

8. Examples of Computer Usage

8.1. Home User

8.1.1. Personal financial management

8.1.2. Web access

8.1.3. Communications

8.1.4. Entertainment

8.2. Small Office/Home Office User

8.2.1. Look up information

8.2.2. Send and receive e‐mail messages

8.2.3. Make telephone calls

8.3. Mobile User

8.3.1. Connect to other computers on a network or the Internet

8.3.2. Transfer information

8.3.3. Play video games

8.3.4. Listen to music

8.3.5. Watch movies

8.4. Power User

8.4.1. Work with multimedia

8.4.2. Use industry - specific software

8.5. Enterprise User

8.5.1. Communicate among employees

8.5.2. Process high volumes of transactions

8.5.3. Blog

9. A World of Computers

9.1. Computers are everywhere

10. The Components of a Computer

10.1. A computer contains many electric, electronic, and mechanical components known as hardware

10.1.1. Input Device

10.1.1.1. Allows you to enter data and instructions into a computer

10.1.2. Output Device

10.1.2.1. Hardware component that conveys information to one or more people

10.1.3. System Unit

10.1.3.1. Case that contains the electronic components of the computer that are used to process data

10.1.4. Storage Device

10.1.4.1. Holds data, instructions, and information for future use

10.1.5. Communications Device

10.1.5.1. Enables a computer to send and receive data, instructions, and information to and from one or more computers or mobile devices

11. Networks and the Internet

11.1. A network is a collection of computers and devices connected together, often wirelessly, via communications devices and transmission media

11.2. The Internet is a worldwide collection of networks that connects millions of businesses, government agencies, educational institutions, and individuals

11.3. People use the Internet for a variety of reasons

11.3.1. Communicate

11.3.2. Research and Access Information

11.3.3. Shop

11.3.4. Bank and Invest

11.3.5. Online Trading

11.3.6. Entertainment

11.3.7. Download Music

11.3.8. Share Videos

11.3.9. Web Application

11.4. A social networking Web site encourages members to share their interests, ideas, stories, photos, music, and videos with other registered users

12. Categories of Computers

12.1. Personal computers

12.2. Mobile computers and mobile devices

12.3. Game consoles

12.4. Servers

12.5. Mainframes

12.6. Supercomputers

12.7. Embedded computers

13. Servers

13.1. A server controls access to the hardware, software, and other resources on a network

13.1.1. Provides a centralized storage area for programs, data, and information

14. Mainframes

14.1. A mainframe is a large, expensive, powerful computer that can handle hundreds or thousands of connected users simultaneously

15. Supercomputers

15.1. A supercomputer is the fastest, most powerful computer

15.1.1. Fastest supercomputers are capable of processing more than one quadrillion instructions in a single second

16. Elements of an Information System

16.1. Hardware

16.2. Software

16.3. Data

16.4. People

16.5. Procedures

17. Computer Applications in Society

17.1. Education

17.2. Finance

17.3. Government

17.4. Health Care

17.5. Science

17.6. Publishing

17.7. Travel

17.8. Manufacturing

18. Video: Computer History in a Barn