1. Devices
1.1. PDA/Smartphone
1.1.1. Advantages
1.1.1.1. Can add other curriculum software (e.g. SUMSonline)
1.1.1.2. Multi-function device. If allowed to take home then device becomes more frequently used.
1.1.1.3. Can get a good deal @ £50 per device
1.1.1.4. Broad range of software and file formats
1.1.2. Disadvantages
1.1.2.1. Can add other non-curriculum software (e.g. games)
1.1.2.2. If a smartphone, students could stick their own SIM card
1.1.2.3. Small screen - could put some students off
1.2. eBook Reader (e.g. Sony)
1.2.1. Advantages
1.2.1.1. Specifically engineered for reading
1.2.1.2. Larger screen, longer lasting batteries
1.2.1.3. Single purpose - so no confusion over intended use
1.2.1.4. Harder to lose
1.2.2. Disadvantages
1.2.2.1. Most expensive solution
1.2.2.2. Bulky, so not as portable
1.2.2.3. Possible DRM/filetype restrictions (need to investigate further)
1.3. PSP/DS
1.3.1. Advantages
1.3.1.1. Range of learning products available
1.3.1.2. Quite cheap (< £100 new)
1.3.1.3. Students already familiar with and able to engage with
1.3.2. Disadvantages
1.3.2.1. Games could be a distraction
1.3.2.2. Desirable items - possibly likely to go missing
1.3.2.3. May be seen as too gimmicky or toy-like for parents/governors/SMT
1.3.2.4. Small screens
1.3.2.5. Possible DRM/filetype restrictions
1.4. UMPC
1.4.1. Advantages
1.4.1.1. May be able to source form Science due to upgrade cycle
1.4.1.2. No filetype/DRM restrictions
1.4.1.3. Mid-sized screen
1.4.1.4. Range of other applications available
1.4.1.5. Many students already familiar with them
1.4.1.6. Easy to network
1.4.1.7. Keyboard included for any related tasks
1.4.2. Disadvantages
1.4.2.1. Bulky due to size
1.4.2.2. Potential for distraction due to other applications
1.4.2.3. Students (may) already associate them with work