Instructional Design (ID)

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Instructional Design (ID) by Mind Map: Instructional Design (ID)

1. Essential Participants

1.1. Instructional Designer

1.2. SME

1.3. Evaluator

1.4. Learners

2. ADDIE = Instructional Development

2.1. Analysis

2.2. Design

2.3. Development

2.4. Implementation

2.5. Evaluation

3. Instructional Problem

3.1. Goal Analysis

4. Needs Assessment

4.1. Normative Needs

4.2. Comparative Needs

4.3. Felt Needs

4.4. Expressed Needs

4.5. Anticipated Needs

4.6. Critical Incident Needs

5. Goal Analysis

5.1. Identify an Aim

5.2. Set Goals

5.3. Refine Goals

5.4. Rank Goals

5.5. Refine Goals Again

5.6. Make a Final Ranking

6. Methods

7. Instructional Objectives

8. Performance Assessment

9. Learner Analysis

9.1. General Characteristics

9.2. Specific Entry Characteristics

9.3. Learning Styles

9.4. Academic Information

9.5. Personal/Social Characteristics

9.6. Culturally Diverse Learners

9.7. Learners with Disabilities

9.8. Adult Learners

10. Contextual Analysis

10.1. Types of Context

10.1.1. Orienting Context

10.1.2. Instructional Context

10.1.3. Transfer Context

10.2. Conducting Contextual Analysis

10.2.1. Collecting Data

10.2.2. Analyzing Data

11. Contextual Levels

11.1. Learner Factors

11.2. Immediate Environment Factors

11.3. Organizational Factors

12. Task Analysis

13. Topic Analysis

13.1. Defines the Content

13.2. Identifies the Structure

14. Content Structures

14.1. Facts

14.2. Concepts

14.3. Principles and Rules

14.4. Procedures

14.5. Interpersonal Skills

14.6. Attitudes

15. Procedural Analysis

16. Objective Domains

16.1. Cognitive Domain

16.1.1. Creating

16.1.2. Evaluating

16.1.3. Analyzing

16.1.4. Applying

16.1.5. Understanding

16.1.6. Remembering

16.2. Psychomotor Domain

16.2.1. Dave's Model

16.2.2. Simpson’s model

16.2.3. Harrow’s model

16.3. Affective Domain

16.3.1. Behavioral Learning Theory

16.3.2. Cognitive Dissonance Theory

16.3.3. Affective-Cognitive Consistency

16.3.4. Social Judgment Theories

16.3.5. Social Learning Theory

16.3.6. Functional Theories

16.3.7. Krathwohl’s Taxonomy

17. Bloom's Taxonomy

18. Learning-Related Sequencing

18.1. Identifiable Prerequisite

18.2. Familiarity

18.3. Difficulty

18.4. Interest

18.5. Development

19. World Related Sequencing

19.1. Spatial Relations

19.2. Temporal Relations

19.3. Physical Attributes

20. Concept-Related Sequencing

20.1. Class Relations

20.2. Propositional Relations

20.3. Sophistication

20.4. Logical Prerequisite

21. Elaboration Theory Sequencing

21.1. Content Expertise Sequencing

21.2. Task Experience Sequencing